Stellaris

Stellaris

Planetary Diversity - Exotic Worlds
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Uppdatering: 19 jul, 2020 @ 11:58

- Added Special Ringworlds and City worlds for each class.
- Added Unique worlds to the banned list
- you can now unlock Exotic worlds traits with the Genetic Ascendancy Tech

Uppdatering: 24 jun, 2020 @ 22:34

- Fixed issue with Relic Worlds

Uppdatering: 23 jun, 2020 @ 8:22

- Even fixed Ash worlds this time.

Uppdatering: 22 jun, 2020 @ 18:38

- For real this time totally fixed it. Maybe, probably.

Uppdatering: 22 jun, 2020 @ 8:54

- This time I really think I fixed it.

Uppdatering: 21 jun, 2020 @ 23:52

- Should have fixed bug where can you use robots on these worlds.

Uppdatering: 19 jun, 2020 @ 23:19

Big Update
- New Artwork for Methane
- Methane, Ammonia and Ash species are now completely separated from regular species, they cannot colonize or live on nitrogen-oxygen planets.
- The three planets get their own removable modifiers when they build habitats, arcologies or ringworlds
- this is very much in Beta and I would love to hear feedback.

Uppdatering: 14 jun, 2020 @ 22:33

- New custom Ammonia Art!
- Fixed issue with Exotic world modifiers not disappearing when terraformed

Uppdatering: 12 maj, 2020 @ 7:56

- Updated to 2.7

Uppdatering: 15 apr, 2020 @ 15:00

- Spawning change lowered from 8 to 5.