武装突袭3

武装突袭3

WLA: Amalgamation
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更新于:2013 年 9 月 3 日 下午 2:39

Added new Support menu with customizable parameters for wanted support. Press Shift+6 to enter the support menu.

更新于:2013 年 9 月 3 日 上午 6:59

Two new civilian tasks, fixes captured house over-spawning, some other additions/fixes/tweaks

更新于:2013 年 9 月 2 日 上午 4:38

Less enemy vehicle deadly version (especially for lower difficult levels)

更新于:2013 年 9 月 1 日 下午 12:53

Hotfixed more enemy turret vehicles/scout cars with infantry group to appear again

更新于:2013 年 9 月 1 日 下午 12:02

Intro error hotfix

更新于:2013 年 9 月 1 日 上午 11:50

Reinforcements tweaked, old ArmA2 AI vehicle function replaced with own one, enemy vehicle patrols tweaked (ones with turret shouldnt dissempark anymore), other fixes/tweaks, early work for factories, guardpost detecting...

更新于:2013 年 8 月 31 日 下午 1:48

Added Intro Cinema (WIP), improvements in parked car/civilian spawning, insertion tweaks, dense fog some less likely, other tweaks and fixes

更新于:2013 年 8 月 31 日 上午 3:18

Minor tweaks/fixes

更新于:2013 年 8 月 31 日 上午 1:45

Added spawning empty parked vehicles to villages (WIP), first aid script by DAP enabled again, UAVs enabled as default now, some more spawning location blacklisting. Some other fixes and tweaks.

更新于:2013 年 8 月 30 日 下午 2:34

As experimental change UAV/UGVs are turned off as default to see UAVs are causing the AI issues. Let me know if you still got dummy AIs with UAVs disabled