Arma 3
WLA: Amalgamation
Viser 251-260 af 409 forekomster
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Opdatering: 3. apr. 2014 kl. 13:27

Guardpost issue hotfix

Opdatering: 3. apr. 2014 kl. 6:51

Fixes, tweaks and optimizations

Opdatering: 1. apr. 2014 kl. 12:53

Some improvements, fixes and tweaks

Opdatering: 31. mar. 2014 kl. 13:03

Guarded houses overspawning hotfix, some other fixes

Opdatering: 31. mar. 2014 kl. 8:24

Added Intel/Radar display (will make it later optional) for nearby moving hostile vehicles, added diversion call to make enemies move away.

Opdatering: 31. mar. 2014 kl. 5:24

Hotfix 2

Opdatering: 31. mar. 2014 kl. 4:11

Attack event error-hotfixed and enemies should now randomly head more away when loosing contact to player (making easier to escape armed vehicles).

Opdatering: 30. mar. 2014 kl. 12:54

Civilian task reward can be get now also in men and strategic points, optimizations, other tweaks, small additions and fixes

Opdatering: 27. mar. 2014 kl. 14:47

Building basecamp now creates big camp next to it (features for it WIP), some new tasks, tasks at start made more clear, some important fixes, some optimizing

Opdatering: 26. mar. 2014 kl. 9:44

Purchased vehicles now appear at pointed position if its suitable, respawn can be set faster/team-mates may set to stay where they were instead of relocating with player, some other tweaks