Arma 3
WLA: Amalgamation
Viser 161-170 af 409 forekomster
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Opdatering: 4. aug. 2014 kl. 4:08

Quick fix, text size scaling was upside down

Opdatering: 4. aug. 2014 kl. 3:05

Undercover default gear changes/additions, less exploding purchased/fast-traveled vehicles, UI should scale better with different resolutions/aspect ratio (let me know if spotting something displaying bad), +some other tweaks and fixes.

Opdatering: 3. aug. 2014 kl. 12:44

More detailed generated guardposts (full restart needed for new guardposts to appear - WIP), some other tweaks and fixes

Opdatering: 2. aug. 2014 kl. 10:26

Fixed civilian boats spawning on land

Opdatering: 2. aug. 2014 kl. 6:07

Mod vehicles can be now called via support call (if adding them in shift+1 mod section to matching lists), active vehicle zones have now max gap per side (rest will wait in reserve state until allowed to spawn, gap can be set in shift+1 options, the bigger gap the performance hit), some other tweaks and fixes.

Opdatering: 1. aug. 2014 kl. 7:23

Added following homeless dogs, wandering sheeps, gear menu updates, much other tweaks and fixes.

Opdatering: 31. juli 2014 kl. 6:39

Error hotfix

Opdatering: 31. juli 2014 kl. 3:17

Civilian react on gunpointing, added dynamic AAN News (WIP - currently in gear many), added random chapter events (WIP - currently only two of them), magazines moved/removed now from selected container in gear function, better spawning LOS check, less exploding vehicles, much other tweaks, fixes and small additions.

Opdatering: 29. juli 2014 kl. 1:24

One error fix

Opdatering: 28. juli 2014 kl. 11:53

Fixes and tweaks