DayZ
GraveCross
1-10 van 12 items weergegeven
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Update: 31 aug 2020 om 12:12

- added serverDZ.cfg variable "GraveCrossFliesDisabled"
setting the value to 1, will disable the flies on graves
- ruined items will now transfer to the grave cross
- any item that can't move to the grave cross will be dropped to the ground, including any modded/additional player attachments

Update: 15 aug 2020 om 16:25

Credit to Wardog for the update!

Fixed issues with syncing items being transfered, moved the time threshold for low lifetime cross (the died on coast cross) to a serverdz.cfg entry, "GraveCrossCoastTime". So just add a new line like this to tweak the time:
GraveCrossCoastTime = 800;

So any player that has survived less than 800 seconds with that config entry, will spawn a DiedOnCoastCross, which you can give a low lifetime in your types.xml, that way players who died fresh spawn will not clutter up the map for long.

Breaking down a cross now has proper animations for all the different items you can use on it.

Update: 6 apr 2020 om 12:58

Fix for not being able to grab gun from hands, kind of. Now, when you skin the body the gun should be available.

In the future I will try to fix this issue (which I have confirmed to be a vanilla issue) by moving the gun from hands to a cargo slot, but that caused weird desync issues with all other attachment slots in my test and I dont have time to figure out why, so this is all I can do for now.

Update: 12 feb 2020 om 10:44

Previously "DiedOnCoastCross" was determined by specific x and y coordinates to determine if you were on the coast. This meant the mod only really worked correctly on Chernarus. Now, I have moved to player survived time. If you die within first 30 minutes of your life, the coast cross will spawn with the low lifetime value. Over 30 minutes, normal cross.

Update: 12 feb 2020 om 10:40

Update had an issue, reverting for now.

Update: 12 feb 2020 om 10:25

Previously "DiedOnCoastCross" was determined by specific x and y coordinates to determine if you were on the coast. This meant the mod only really worked correctly on Chernarus. Now, I have moved to player survived time. If you die within first 30 minutes of your life, the coast cross will spawn with the low lifetime value. Over 30 minutes, normal cross.

Update: 15 mei 2019 om 10:04

1.03 fix

Update: 9 mei 2019 om 13:47

Removed dabbing on the haters action, didnt mean to publish that

Update: 9 mei 2019 om 12:36

Fix for loot not transferring when victim is in car
Added bow slot

Update: 27 apr 2019 om 16:06

Fix for destroying coastal crosses