XCOM 2
(OUTDATED)[WOTC] Disposable Rocket Launchers
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Update: Jul 30, 2019 @ 2:24am

Update: Jul 26, 2019 @ 6:38pm

DRLs can no longer be equipped on SPARKs or Mec Troopers in any slot.

DRLs in Secondary or Heavy Weapon slots can now be carried alongside grenades in Utility Slot.

Update: Jul 9, 2019 @ 4:21pm

Reduced the range of Disposable Launchers to 18/20/22 to further differentiate them from "proper" rocket launchers. It was a little bit OP anyway.

Update: Jun 15, 2019 @ 5:10pm

Minor bug fix for a script log error.

Update: May 18, 2019 @ 6:19am

Added FixDisposableLaunchers console command as a potential solution to bugs caused by swappning the launcher inventory slot post release.

Update: May 16, 2019 @ 6:44pm

Carrying a Disposable Launcher in a utility slot now also increases soldier's Detection Radius while concealed by 20% for each rocket / launcher carried.

Update: May 11, 2019 @ 1:27pm

Changed the inventory slot from Payload to Extra Rocket. Should be a seamless change, just returning what I borrowed.
Reduced DRL max range from 27 to 25 tiles.

Update: May 8, 2019 @ 8:25pm

- Potential fix for some inventory issues with Disposable Launchers, where soldier would have more launchers equipped than they should.
- Slightly reduced accuracy of long range shots.
- Carrying Musashi's Combat Knives will no longer adjust the position of the Disposable Launcher on the soldier's back.

Update: Apr 29, 2019 @ 12:34pm

Fixed textures for ADVENT Captain in the photobooth pose.

Update: Apr 28, 2019 @ 2:48pm

Added 3 new photobooth poses by CX Aeronautic.