Garry's Mod
[LFS] HMP Droid Gunship
Mostrando 1-6 de 6 aportaciones
Actualización: 13 JUN 2019 a las 12:09 a. m.

ROCKET BALANCE/MINOR FIXES UPDATE

  • Slightly decreased the pitch turning.
  • Fixed the side turrets only shooting one laser when the pilot was also shooting.
  • Pilots are now able to freely shoot their under turret by holding down ALT. Useful for enemies fleeing and such.
  • Completely reworked the rockets. The following has been changed:
    • Decreased damage to 120.
    • Decreased max damage distance to 300.
    • Rockets now require you to be locked onto a ship or player. If not, your missile will be unguided, causing it to spiral through the air.
    • Rockets will now play a variety of random explosion sounds from Star Wars for immersion.
    • Rockets will now play their looping sounds from EA Star Wars: Battlefront 2.
    • Increased the cooldown from 0.85 seconds to 1.35 seconds.

Actualización: 9 MAY 2019 a las 6:39 p. m.

  • Pilots are now able to use mouse scroll wheel to adjust their third-person camera to their personal preference.

Actualización: 27 ABR 2019 a las 9:58 p. m.

  • Thirdperson camera for the Co-Pilot has been increased
  • Co-Pilot's side laser cannons projectiles are now aimed properly at the crosshair.
  • Adjusted the Co-Pilot's side laser cannons spread.

Actualización: 27 ABR 2019 a las 1:23 p. m.

  • Fixed players being invisible when exiting the vehicle.

Actualización: 26 ABR 2019 a las 5:50 p. m.

  • Thirdperson camera for the Pilot has been increased and adjusted.
  • Thirdperson camera for the Passengers has been increased and adjusted.
  • Implemented new rocket ignition sounds from EA Star Wars: Battlefront 2.
  • Synced the boosting audio to be more appropriate.
  • Replaced VTOL with manual VTOL ( W = Up, S = Down, Spacebar = Activate/Deactivate VTOL.
  • Sharpened the spawn icon quality.

Actualización: 25 ABR 2019 a las 12:00 p. m.