Sid Meier's Civilization VI

Sid Meier's Civilization VI

Disable Religion Holy Site
Mostrando 11-20 de 23 aportaciones
< 1  2  3 >
Actualización: 15 MAY 2019 a las 7:43

Version 2.0 (Final): Removed ExcludedDistricts component from mod to improve backward compatibility. Tested with Civilization VI (vanilla), Rise & Fall, and Gathering Storm.

Actualización: 14 MAY 2019 a las 16:39

Version 2.0: Added Holy Site exclusion to all Civilization VI leaders (Vanilla, Rise & Fall, Gathering Storm). Added alternate exclusion for City-States and future leaders. Thoroughly tested to confirm appropriate behavior for each civilization, DLC, and expansion pack.

Actualización: 14 MAY 2019 a las 14:49

Version 1.9: Mod coded entirely in SQL. Added TraitType variables for inheriting civilizations to exclude Holy Site. Thoroughly tested to confirm appropriate behavior for each civilization and expansion pack. Exclusion for City-States and remaining DLC Leaders MONTEZUMA, CHANDRAGUPTA, CYRUS added.

Actualización: 14 MAY 2019 a las 10:51

Version 1.8 (Steam only): Mod coded entirely in SQL. Added TraitType variables for inheriting civilizations to exclude Holy Site. Thoroughly tested to confirm appropriate behavior for each civilization and expansion pack. Known bugs: DLC Leaders MONTEZUMA, CHANDRAGUPTA, CYRUS not inheriting TRAIT_LEADER_AGGRESSIVE_MILITARY, and require alternative method of preventing Holy Site.

Actualización: 13 MAY 2019 a las 16:28

Version 1.7: Added XML code to address German civilizations not inheriting traits to exclude the Holy Site. Since this mod combines XML and SQL components, I expect a future update for when it can all be coded in SQL.

Actualización: 5 MAY 2019 a las 16:18

Version 1.6: Removed beta XML that assigned rare location and extreme costs. Modified XML to exclude religious holy site districts. No further updates expected.

Actualización: 29 ABR 2019 a las 11:30

Version 1.5 Beta: Removes Great Prophets and Holy Site Prayers from the game. Corrects SQL error that causes crash in Information Era.

Actualización: 19 ABR 2019 a las 17:08

Version 1.4: Mod recreated in SQL. Completely deletes Holy Site, Lavra, and Stonehenge from the game.

Actualización: 16 ABR 2019 a las 16:47

Version 1.3: Adds requirement that Stonehenge be built beside Uranium resource, which is not revealed until well after the Medieval era expiration of this Wonder. Added extra Cost in the event another mod makes Uranium available early.

Actualización: 28 MAR 2019 a las 19:10

Version 1.2: Corrected update syntax to enable secondary cost deterrents.
Note: Unless new civilizations are introduced with unique districts to replace the Holy Site, this should be the final release.