Total War: WARHAMMER II

Total War: WARHAMMER II

Resource Building Overhaul (Factionwide Bonuses)
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更新: 2021年8月17日 @ 12時27分

Balance:
More TK resource building re-kerjiggering.

Content:
Global recruitment bonuses added to the various pyramid landmarks (with the exception of the Black Pyramid and Arkhan's Tower)

更新: 2021年8月11日 @ 0時01分

更新: 2021年8月9日 @ 13時44分

Balance:
Changed some TK resource buildings' construction cost bonus to a construction time bonus to slow down, but not prevent, their eventual free building spam.
Changed some primary bonuses on TK resource buildings to account for CA's growth nerf.

Fixes:
Accidentally messed up TK gold building bonuses because I wasn't paying attention at some point. This has been resolved and gem buildings no longer have doubled effects as a result.

更新: 2021年7月29日 @ 22時34分

Balance:
Further reduced oathgold income from a few sources.
Oathgold effect removed from gem chain and T4 inland settlements.

更新: 2021年7月28日 @ 8時23分

Balance:
Reduced various oathgold income amounts from landmarks and resource buildings
Normalized inland and coastal T5 settlement oathgold income (inland no longer produce 2)

更新: 2021年7月26日 @ 20時05分

更新: 2021年7月26日 @ 4時20分

Balance/content:
Added dwarf exotic animal building to mod scope as a result of Thorek's start location.
Growth rate from dwarfen pastures effectively halved.
The difference has been split with the exotic animal chain, which is much rarer than pastures. Overall, dorf growth rate potential should be reduced by about 35%.

更新: 2021年7月16日 @ 22時41分

Content:
Added DLC17 special buildings

更新: 2021年1月11日 @ 9時04分

Balance:
Slightly increased adjacent province income rate from the skaven energy chain.

Fixes:
Skaven energy chain really did not like one effect with two scopes. Moved local province income rate bonus to the skaven bell/temple chain.

更新: 2021年1月10日 @ 20時25分

Balance:
Increased money provided by gems for skaven.
Added slight tax rate bonus to gold for skaven.
Added lord and hero recruit rank to last level of gold/gems for skaven.
Added food generation to wine, spices, and medicine for skaven.
Skaven energy building chain now provides slight income bonuses for neighboring regions.
Slightly increased mutagen generation for clan moulder's animal resource.

Fixes:
Moulder version of animal building only had food on T3 due to typoes.