BallisticNG
Moltocaldo Desert
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 12 gen 2021, 22:16

Aggiornamento: 28 nov 2020, 16:19

-added track reflection
-added into cams
-added building
-added finish sparklers
-updated desert mesh/texture
-updated billboards/billboard meshes
-updated oasis water
-updated start area
-updated track textures
-moved blimp
-fixed AI getting stuck on side of pillars
-changed something special

Aggiornamento: 8 set 2020, 19:59

Hotfix 5

-Pillars now hurt to hit the sides so dont run into them. This was necessary due to a game crashing bug when using autopilot.
-Added Bloom
-Adjusted Reverb Zone in pyramid

Aggiornamento: 28 apr 2019, 15:49

Aggiornamento: 22 mar 2019, 0:37

Pillars no longer donkable as the AI was getting stuck on them at slower speeds.

AI no longer gets stuck on the pillars.

Aggiornamento: 13 mar 2019, 21:20

Anti Skip droid will no longer get you for changing between normal route and pit route.

Random desert shadows are gone

Aggiornamento: 13 mar 2019, 0:11