Cities: Skylines

Cities: Skylines

Ultimate Level Of Detail (ULOD)
Wyświetlanie 1-7 z 7 pozycji
Aktualizacja: 24 maja 2021 o godz. 4:27

Update:
Added support for Unlimited Trees mod,
Added shadow distance dropdown,
screenshot mode now uses higher values for Tree LOD distance

Aktualizacja: 18 kwietnia 2020 o godz. 13:17

Aktualizacja: 18 kwietnia 2020 o godz. 13:11

Configurable vehicle/vehicle lod render distance

Aktualizacja: 21 maja 2019 o godz. 8:46

Added support for decal fade distance (up to 100km)

Aktualizacja: 14 marca 2019 o godz. 17:33

* now uses the Free Camera button as a visual indicator which ULOD mode is enabled
* New keycode CTRL + SHIFT + [.] to toggle vanilla mode
* Added new option to start with vanilla settings
* lowered default settings (your settings will be kept)
* Added more fine grained dropdown options

Aktualizacja: 12 marca 2019 o godz. 8:16

New Update:

* Fixed broken illumination at night
* Fixed missing harmony dependency
* Added settings for props
* Added support for Advanced Prop Visibility Distance
* Changed shortcut to CTRL + [.] (like LOD toggler)
* Added shortcut for asset creators to display LOD at short distances CTRL + ALT + [.]

Aktualizacja: 11 marca 2019 o godz. 22:11

Initial Release