Europa Universalis IV
More Missions: Extended Timeline REDUX (1.37)
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Ενημέρωση: 25 Σεπ 2023 στις 23:45

Another Zunbil fix :/

Ενημέρωση: 6 Σεπ 2023 στις 20:36

Fixed Zunbil mission not recognizing Caliphate government reform in Caliphal Diplomacy mission

Ενημέρωση: 3 Σεπ 2023 στις 14:15

Fixed Tower of Pisa great monument image not appearing

Ενημέρωση: 1 Σεπ 2023 στις 22:28

Hotfix: fixed missing localization

Ενημέρωση: 1 Σεπ 2023 στις 20:26

Added five new mission trees:

  • Zunbils - 34 missions
  • Xianbei and Wuhuan - 33 missions
  • Rum - 40 missions
  • Pisa - 37 missions
  • Chola - 39 missions

Added Government Reforms: Seljuk Sultanate, Judean Monarchy, Pisan Consulate, Pisan Podesteria, Chinese Claimant Empire, Sinicized Horde, and Semi-Nomadic Empire

New Government Mechanics buttons for Seljuk Sultanate and Pisan Consulate/Podesteria

New Second Temple factions for Judean Monarchy (Pharisees, Sadducees and Zealots)

New Presidential Doctrines government mechanic for Federal and American Republics

New Great Projects: Tower of Pisa, Sigiriya, and Sarmizegetusa Regia

Ενημέρωση: 5 Ιουλ 2023 στις 16:56

Fixed the Shu Han tree (Shu for start dates before 280 AD) overlapping with vanilla Chinese missions from the Domination DLC

Ενημέρωση: 4 Ιουλ 2023 στις 11:30

More fixes
- fixed country modifier reward for Parthian mission that was mistakenly made a province modifier
- removed WIP unfinished Gallia mission tree that was accidentally added in earlier update

Ενημέρωση: 26 Ιουν 2023 στις 8:45

- fixed bug in Hadramaut Incense mission for Himyar regarding having a state core with Incense
- when Sassanids spawn from Persis or any Parthian subject by event, they now gain access to the Sassanid mission tree
- Maghrebi culture group can now also form Muslim Italy (Italiya) by decision

Ενημέρωση: 20 Ιουν 2023 στις 21:40

Fixed issue in which the conquistador rewarded in the Generic Colonial Nation missions had no pips

Ενημέρωση: 8 Ιουν 2023 στις 11:26

Fixed issue in which Anglo-Saxon England formed by a Germanic tribe would cause both Germanic tribal and Anglo-Saxon missions to load at the same time, overlapping one another.