Arma 3
AZM Admin Tool
กำลังแสดง 1-10 จาก 39 รายการ
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อัปเดต: 12 ก.ค. 2024 @ 11: 57am

Fix typos

+ added tooltips on console buttons
+ added parameters to console remote exec to handle code execution on non player units (fancy way to say AI <3 )




Known issues:
- In exile servers CBA keybinds arent working for Functions keys (F1...F...F12)


- Removed Herobrine

อัปเดต: 3 ก.พ. 2023 @ 2: 48pm

Fix typos

+ Introduced a simple vehicle spawner (EXPERIMENTAL)
+ Rewritten the zeus module to work better in multiplayer (can still cause some issues with ZEN mod or similar, these issues are not related to me)



*General code optimization

Known issues:
- In exile servers CBA keybinds arent working for Functions keys (F1...F...F12)


- Removed Herobrine

อัปเดต: 22 ม.ค. 2023 @ 2: 03pm

The loading issue should be fixed let me know <3

อัปเดต: 10 ม.ค. 2023 @ 11: 58am

Fix typos
Fix translations

+ Added a button in ESC menu to open the panel (future update will add the option to toggle this feature)
+ Added ace arsenal action (only works if ace mod is loaded)

*General code optimization

Known issues:
- In exile servers CBA keybinds arent working for Functions keys (F1...F...F12)

อัปเดต: 6 ม.ค. 2023 @ 2: 49pm

Updated actions to accomodate servers with CfgRemoteExec
check the updated description of the mod for the instructions

อัปเดต: 3 ม.ค. 2023 @ 4: 00pm

Major refactoring of the code base
Highly optimized
Now the mod used CBA_A3 to handle keybinds.

!!IMPORTANT!!!
I lost the original sign key of the mod so i had to create a new one,
Remember to update your server keys (key is inclued in the mod folder)



Dont esistate to contact me if you encounter any problems

Apologises for my absence but i started a new job that got me full time. Happy new Year.

อัปเดต: 4 เม.ย. 2021 @ 12: 01pm

อัปเดต: 7 ก.พ. 2021 @ 11: 09am

Bug fix IMPORTANT PLEASE UPDATE

อัปเดต: 15 มิ.ย. 2020 @ 5: 33pm

New action: Attachto
with this option now you can move objects in the map by attaching them to yourself

อัปเดต: 10 มิ.ย. 2020 @ 5: 26am

Map markers optimization

Some edits for a future update