Arma 3
Ground Breach - Altis
Ergebnisse 71–80 von 90
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Update: 5. Jan. 2022 um 8:39

Changed starting bunker to a house. More enemy are indoors to encourage moving in to clear the area.

Update: 29. Apr. 2021 um 13:07

Various fixes:

* Fixes for playing at night (chem lights in bunker, flashlight on guns in escalation mode)
* Fix emergency exits not reappearing on next round in escalation mode
* Add timeout to establishing shot - if someone jip at the wrong time they got stuck in it.
* Add revive on new round & remove enemy, civilians, weaponholders on new round in escalation mode
* Show opening message (how many & type of enemy + gun) longer, clear briefing text each round

Update: 29. Apr. 2021 um 13:06

Various fixes:

* Fixes for playing at night (chem lights in bunker, flashlight on guns in escalation mode)
* Fix emergency exits not reappearing on next round in escalation mode
* Add timeout to establishing shot - if someone jip at the wrong time they got stuck in it.
* Add revive on new round & remove enemy, civilians, weaponholders on new round in escalation mode
* Show opening message (how many & type of enemy + gun) longer, clear briefing text each round

Update: 29. Apr. 2021 um 13:03

Various fixes:

* Fixes for playing at night (chem lights in bunker, flashlight on guns in escalation mode)
* Fix emergency exits not reappearing on next round in escalation mode
* Add timeout to establishing shot - if someone jip at the wrong time they got stuck in it.
* Add revive on new round & remove enemy, civilians, weaponholders on new round in escalation mode
* Show opening message (how many & type of enemy + gun) longer, clear briefing text each round

Update: 22. Aug. 2020 um 9:15

Added new 'Escalation Mode' where you are given a random weapon. It starts with pistols, then low calibre weapons, and finally high calibre weapons. You can choose the number of rounds (3,6,9, or 12) or set it 'off' to run single rounds where you pick you weapons (how it has worked in the past). The menu option is at the map menu below where you choose **START**.

Update: 15. Jul. 2020 um 9:14

Fix bug that could cause it to hang during UAV view at start of mission

Update: 16. Mai 2020 um 8:38

Fixed bug where placing the bunker too far from the AO could cause the mission to end immediately.

Update: 21. Mrz. 2020 um 13:24

Minor fixes

Update: 2. Jan. 2020 um 13:24

Fix accidental required mod

Update: 29. Dez. 2019 um 9:59

Added weather (random, good, moderate, bad)