Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Micro-Modules
Mostrando 1-10 de 32 aportaciones
< 1  2  3  4 >
Actualización: 30 AGO 2023 a las 13:34

(*) Fixed check for button modules to be not case sensitive. Modules like Hexabutton are also included now.

Actualización: 31 MAR 2023 a las 12:59

(*) In Code Morse, added proper logging for striking by pressing a button while receiving morse.

Actualización: 31 MAR 2023 a las 12:31

(*) In Script Wires, Changed the "SRCA" name to "StereoRCA" to clarify it as port name

Actualización: 6 ABR 2022 a las 4:25

(*) See previous update

Actualización: 6 ABR 2022 a las 3:26

(*) Fixed incorrect formatting for Code Morse

Actualización: 6 ENE 2022 a las 10:08

(*) Twitch plays: Fixed the TwitchHelpMessage, which now shows the correct message

Actualización: 9 JUL 2021 a las 8:45

(*) Fixed module solve order calculation. The Directional Keypads rule should now actually apply if you have more than 2 modules with the word "button" in their name.

Actualización: 21 NOV 2020 a las 5:25

(*) Code Morse: Fixed submitting on Twitch Plays (Courtesy of eXish)

Actualización: 4 NOV 2020 a las 14:21

(*) Various bugfixes, courtesy of eXish. List below:
-Fixed the module not checking the order the modules were solved in
-Improved logging a little bit
-Made it so all interaction punches and sounds come directly from the buttons
-Fixed TP support so it is better at handling invalid commands
-Added a TP autosolver
-Minor formatting fixes in the manual

Actualización: 17 SEP 2019 a las 8:39

(*) Fixed directional keypads' SolveOrder