Slay the Spire

Slay the Spire

The Spell Scribe
11-20 van 97 items weergegeven
< 1  2  3  4 ... 10 >
Update: 16 mei 2019 om 9:51

Meditation Circle & Invisible Inkwell were slightly changed, Fixed Blank Scroll not properly counting as spell effectiveness for displaying. Deprecated Exsanguinate, Moved Incendio to Common. Added Spell Effect: Deal 6 Damage to Piercing Bolts. Invigorating Strike now gives Spell Effect: Energy. Reckless response now targets ALL enemies and upgrades to deal less self dmg. Added Sanguine Surge, Added Glacies Spellstone.

Update: 25 apr 2019 om 3:08

Fixed Overexert creating a copy of unplayable cards that just stuck around on the screen.

Update: 25 apr 2019 om 0:25

Fixed Gather Components wording.

Update: 23 apr 2019 om 1:57

Made some small text fixes to the new cards that were added in the last update.

Update: 23 apr 2019 om 1:34

Removed Paper cut, Made Capacitance Scroll count for Lightning Blade. Added Thrown Scroll. Added Divination. Added Gather Components. New Boss Relic - Meditation Circle "Every 2 turns, gain Spell Modifier: Gain 25% Spell Effectiveness."

Update: 22 apr 2019 om 20:54

Fixed Blood Magicks double triggering on Losing Block & HP in the same action

Update: 21 apr 2019 om 20:16

Made Scribed Spell use calculateCardDamage so that extra damage modifiers like slow should now apply.

Update: 21 apr 2019 om 0:57

Added Blood Magicks back in with a reworked effect. Added invigorating strike. Added Paper Cut. Added Frantic Search. Added Overexert. Made the Extra target acquisition with Spell Modifier: Chaining no longer displays a targeting reticle. This should fix any still remaining Chaining related crashes with Mayhem, Havoc or similar effects. Moved Amp Spellstone to common.

Update: 18 apr 2019 om 12:26

Fixed Enchanted Strike not dealing damage sometimes when the enemy had block. Added Damage reminder text to Catalytic Catastrophe, upped its base poison from 2(4) to 3(5). Echo cost upped from 1 to 2. Recurring Rime reworked to give 1 additional cast this turn instead of just 1 additional cast. Added new Rare Relic: Runic Repeater. Added Toxic Spellstone, Added Quick Study. Switched echoes over to using makeSameInstanceOf() so it doesn’t break cards that are UUID dependent like ritual dagger.

Update: 16 apr 2019 om 7:14

Catalytic Catastrophe now deals the sum of damage of half the amount of poison, instead of the sum of damage of all the poison.