Torchlight II

Torchlight II

Wildling (v.2279)
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Aggiornamento: 6 feb 2014, 19:07

Published v.2022

Believe I fixed some fairly awful bugs. Berserker conflict and transition crashing are no longer occurring for me. Let me know if you experience them.

Aggiornamento: 21 dic 2013, 23:56

Published v.1947

Fixed some things with Gaea's Vengeance and Hunter's Focus.

Fixed a bug that was allowing the Pixie to do way too much damage.

Aggiornamento: 20 dic 2013, 23:11

Published v.1928

Fixed another bug or two with the charge bar.

Aggiornamento: 19 dic 2013, 1:22

Published v.1923

Yet fewer Natural Allies.

Aggiornamento: 19 dic 2013, 1:05

Published v.1922

Yet fewer Natural Allies.

Aggiornamento: 19 dic 2013, 0:57

Published v.1921

Added a few bits of druid armor.

Aggiornamento: 18 dic 2013, 22:26

Published v.1919

Decreased the ridiculous number of Nature's Allies that were being summoned.

Also made Nature's Allies untargetable by enemies so they don't act as invincible tanks anymore.

Aggiornamento: 18 dic 2013, 21:12

Published v.1910

Decreased the power of Howling Wind. The immobilization effect has been changed to be a Tier 1 bonus and is capped at 25%. The movement speed reduction has been reduced to 25% at 1st level, increasing by 2% for each point invested.

Decreased the healing power of Brambleskin at higher levels. It was scaling faster than intended.

Aggiornamento: 17 dic 2013, 17:34

Published v.1905

Natural Allies (your chargebar effect) should summon more often.

Each of the three weapon-related passive skills grants a bonus depending on the number of Natural Allies controlled.

The damage of Lightning Storm and Howling Wind now scales by skill rank.

Howling Wind was fixed so that the Tier 1 and 3 bonuses actually work.

Increased the damage of Thunder Wisp.



Aggiornamento: 16 dic 2013, 1:11

Published v.1899

Natural Allies (your chargebar effect) should summon more often.

Each of the three weapon-related passive skills grants a bonus depending on the number of Natural Allies controlled.

The damage of Lightning Storm and Howling Wind now scales by skill rank.

Howling Wind was fixed so that the Tier 1 and 3 bonuses actually work.

Increased the damage of Thunder Wisp.