Kenshi
Animation Overhaul Mod - Crafting
Viser 1–10 av 12 bidrag
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Oppdatering: 7. feb. 2019 @ 14.21

- quick fix for the hammer thing - still uses the hammer from the "Minor Mesh Fixes" mod (it overrides the hammer it this mod) - but atleast it shouldn*t look weird anymore.

Oppdatering: 2. feb. 2019 @ 11.51

- added the "crafting" animation to the Robotics Bench
- added the "processing" animation to the Ore Drills
- added new animation to the Rum and Sake Still, also new animation for the Biofuel Distillery (Hemp, Wheat and Veggies)

Oppdatering: 29. jan. 2019 @ 5.56

- reworked the tailoring animation and added it to the Chain Armour Crafting Bench
- added a new animation to the Electrical Workbench

Oppdatering: 27. jan. 2019 @ 3.25

- added the smithing animation to the Chainmail Sheet Fabrication Bench
- added the processing animation to the Hybrid Stone Mine I (II doesn't need manpower! :))
- added a new book to the research animation (still wip)
- added some missing impact sounds and adjusted the timing (smithing animation)
- polished some animations (jumping bones/limbs)
+ minor fixes

Oppdatering: 24. jan. 2019 @ 14.06

new animations for the Robotic Limb Bench, Leather Armor Crafting Bench and the Stone/Ore/Steel Processors
+ minor adjustments

Oppdatering: 23. jan. 2019 @ 8.48

added need animation "tanning" for the Leather Tanning Bench

Oppdatering: 21. jan. 2019 @ 14.51

updated existing animations (smithing, researching, crafting)

Oppdatering: 21. jan. 2019 @ 8.33

added support for all playable vanilla races (Cannibals, No-Head-Skeletons, Fishman...)

Oppdatering: 20. jan. 2019 @ 13.34

last minute fixes

Oppdatering: 20. jan. 2019 @ 13.28

release