RimWorld
Multiplayer Compatibility
Mostrando 41-50 de 268 aportaciones
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Actualización: 30 MAR 2024 a las 16:30

- Fix VFE Ability issues with (primarily) async time (#431)
- Fix error with Perspective: Buildings (#432)
- Fixed errors with Dragon's Descent (#433)
- Update TimeOfDAySwitch.cs

Actualización: 22 FEB 2024 a las 15:59

- Updated Vanilla Furniture Expanded compat (#430)

Actualización: 20 FEB 2024 a las 20:22

- Fix warnings (#425)
- Compat for Vanilla Recycling Expanded (#426)
- Fix unsafe VFE-Core GetHashCode calls (#427)
- Compat for Fortifications - Industrial (#428)
- Updated Alpha Prefabs CameraDriver.MapPosition patch (#429)

Actualización: 3 FEB 2024 a las 18:49

- Update MpMethodUtil.GetMethod (#423)
- Synced archotech teleporter from VFE-Insectoids (#424)
- Update github workflow dotnet version

Actualización: 31 ENE 2024 a las 11:02

- Synced dev mode add/remove power in Vanilla Factions Expanded - Ancients (#420)
- Partial compat for Vanilla Factions Expanded - Tribals (#419)
- Added `MethodOf` methods, changed C# lang version to 12 (#421)
- Fix and improve MpCompatPatchLoader.LoadPatch (#422)

Actualización: 14 ENE 2024 a las 20:40

- Updated Biomes! Core compat (#416)
- Update Vanilla Expanded Framework (#417)

Actualización: 10 ENE 2024 a las 11:15

- Improve and fix some DebugActions (#412)
- A few extra determinism patches for Vehicle Framework (#413)
- Fix Vehicle Framework multi pawn enter vehicle float menu (#414)
- Fix MVCF verb manager ticking with async time (#415)

Actualización: 8 ENE 2024 a las 10:03

- Added compat for Hospitality: Casino and Hospitality: Vending machines (#411)

Actualización: 7 ENE 2024 a las 14:53

- Fix null Designation sync worker (#405)
- Updated Cash Register and some related compats (#406)
- Alpha Prefabs compat (#407)
- Fixed Vehicle Framework route planner with dev mode off (#408)
- Added compat for the Harvest Organs Post Mortem mod (#409)
- Fix constructor for MpCompatTranspilerAttribute (#410)

Actualización: 4 ENE 2024 a las 16:39

- Fix Vehicle Framework SP turret issue (#404)