Don't Starve Together

Don't Starve Together

Pandora, the Explorer
Mostrando 21-30 de 60 aportaciones
< 1  2  3  4  5  6 >
Actualización: 22 MAR 2019 a las 20:24

0.6.0.2 hotfix
Resolved crash issue. Certain speech lines may not be displayed properly for now, but it beats crashing.

Actualización: 22 MAR 2019 a las 20:14

0.6.0.1 hotfix
Quick patch job for a crash when speaking certain speech lines. Underlying issue still needs to be addressed; for now, just removed the offending line.

Actualización: 19 MAR 2019 a las 12:24

0.6
Mordetta now has dialogue lines! Yaaay. She'll respond to a few world events, item inspections, and actions. More to be added over time.

Actualización: 18 MAR 2019 a las 16:22

0.5.14
Mordetta no longer gets hurt by Weather Pain projectiles if PvP is off. ... Well, to be accurate, she still does, but the damage won't be split to the player.

Actualización: 17 MAR 2019 a las 20:50

0.5.13.1 hotfix
Fixed bug where items in Ornate Chest expanded storage were being duplicated to (0,0,0) on load. Recommend planting a Lureplant to tidy up if you have a large stack.

Actualización: 17 MAR 2019 a las 17:58

0.5.13
A few balance tweaks.
Telepoof can now be disabled in config (enabled by default)
Ornate Chest sanity penalty slightly raised if opened by someone other than Pandora
Defense scaling by level lowered - Pandora now still takes slightly increased damage even at max level.

Actualización: 17 MAR 2019 a las 17:55

Actualización: 15 MAR 2019 a las 22:18

0.5.11.1
Ornate Chest now *actually* sets perishable multiplier properly when loading a save.

Actualización: 14 MAR 2019 a las 21:36

0.5.11
Ornate Chest now sets perishable multiplier properly when loading a save.
Added more custom speech lines.

Actualización: 10 MAR 2019 a las 18:00

0.5.10

Ornate Chest now has a hidden loot stash. Items have a small chance to be removed from container slots and held in temporary stasis. Stashed items have a chance to be returned to empty container slots next time the chest is accessed.

Charge Beam damage, hunger cost, and weapon delay all lowered. Overall DPS is lower and hunger cost to damage ratio is a little higher, but can fire faster for faster attack boosting.

Discharge no longer deals damage indiscriminately. The AoE will ignore walls/structures and friendly or neutral mobs. Level scaling for AoE range increased.