DayZ
CF-Test
Показані результати 41–50 із 86
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Оновлено: 13 січ. 2022 о 0:17

Added:
- Streams (CF_FileStream, CF_SerializerStream, CF_StringStream, CF_Base16Stream, CF_Base64Stream)
- Cryptography (CF_SHA256)
- Base event args class (CF_EventArgs)
- Math (CF_ExpressionVM, CF_SQFExpression, CF_MathExpression)
- IO (CF_IO, CF_File, CF_Directory, CF_Path)
- Lifecycle Events for game/mission startup and shutdown (CF_LifecycleEvents)
- Global instances of CfgSurfaces (CF_Surface)
- Global instances of CfgVehicleSurfaces (CfgVehicleSurfaces)
- Variable conversion (CF_TypeConverters)
- Primitive types (CF_String, CF_Byte, CF_Uint, CF_PackedByte)
- Encoding functions (CF_Encoding)
- Logging functions similiar to C# (CF_Log)
- Function tracing for unknown hard crashes (CF_Trace) (disable in production)
- Reinterpret casting (CF_Cast::Reinterpret)
- Binding inputs to methods (CF_InputBindings)
- Weapon magazine/ammunition helper functions (Weapon_Base::CF_SpawnMagazine, Weapon_Base::CF_AttachMagazine, Weapon_Base::CF_SyncSelectionState, WeaponFSM::CF_FindBestStableState)
- String localising (CF_Localizer)
- Module System (CF_ModuleCore, CF_ModuleGame, CF_ModuleWorld)
- ModStorage (CF_ModStorage)
- Networked Variables (CF_NetworkedVariables)

Changed:
- Renamed JMDate to CF_Date

Removed:
- XML.pbo

Deprecated:
- JMModuleManager, JMModuleBase and anything else prefixed with JM in the old module system
- JMDate
- StringLocaliser

Оновлено: 6 січ. 2022 о 5:55

Refer to the documentation https://github.com/Jacob-Mango/DayZ-Community-Framework/tree/steam/test/docs

Added:
- Streams (CF_FileStream, CF_SerializerStream, CF_StringStream, CF_Base16Stream, CF_Base64Stream)
- Cryptography (CF_SHA256)
- Base event args class (CF_EventArgs)
- Math (CF_ExpressionVM, CF_SQFExpression, CF_MathExpression)
- IO (CF_IO, CF_File, CF_Directory, CF_Path)
- Lifecycle Events for game/mission startup and shutdown (CF_LifecycleEvents)
- Global instances of CfgSurfaces (CF_Surface)
- Global instances of CfgVehicleSurfaces (CfgVehicleSurfaces)
- Variable conversion (CF_TypeConverters)
- Primitive types (CF_String, CF_Byte, CF_Uint, CF_PackedByte)
- Encoding functions (CF_Encoding)
- Logging functions similiar to C# (CF_Log)
- Function tracing for unknown hard crashes (CF_Trace) (disable in production)
- Reinterpret casting (CF_Cast::Reinterpret)
- Binding inputs to methods (CF_InputBindings)
- Weapon magazine/ammunition helper functions (Weapon_Base::CF_SpawnMagazine, Weapon_Base::CF_AttachMagazine, Weapon_Base::CF_SyncSelectionState, WeaponFSM::CF_FindBestStableState)
- String localising (CF_Localizer)
- Module System (CF_ModuleCore, CF_ModuleGame, CF_ModuleWorld)

Changed:
- Renamed JMDate to CF_Date

Removed:
- XML.pbo

Deprecated:
- JMModuleManager, JMModuleBase and anything else prefixed with JM in the old module system
- JMDate
- StringLocaliser

Оновлено: 1 жовт. 2021 о 10:20

Оновлено: 1 жовт. 2021 о 9:46

Оновлено: 18 квіт. 2021 о 18:22

removed modstorage for error

- [ERROR][Person] BinSave() :: game data too long (5069 bytes), save won't continue

Оновлено: 3 квіт. 2021 о 8:22

rc car test

Оновлено: 7 груд. 2020 о 7:45

ModStorage testing

Оновлено: 21 листоп. 2020 о 5:57

Оновлено: 19 листоп. 2020 о 0:39

Оновлено: 19 листоп. 2020 о 0:31

rc for 1.10