Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Harder Economy Sub Mod - by Bran Mac Born, Wars Of The Gods Compatible Only - Updated 23/9/2023
Mostrando 11-20 de 26 aportaciones
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Actualización: 10 JUN 2020 a las 1:45 a. m.

Raised Ai chances to defend settlements, raised aggression levels, Ai will be use agent better. Removed Ai faction trait economic capital bonuses.

Actualización: 30 MAY 2020 a las 10:52 a. m.

Lowered upkeep penalties by 50% was too high., Raised base income from Zero to 500 as it was bankrupting player

Actualización: 19 MAY 2020 a las 1:02 a. m.

Raised costs 30% on everything. Lowered bonus gdp by 30%.

Actualización: 5 MAY 2020 a las 9:39 a. m.

Building cost raised repair costs raised, upkeep and recruitment cosst raised, minimum gdp bonus lowered, base income is now ZERO

Actualización: 2 MAY 2020 a las 1:46 a. m.

Raised upkeep and recruitment and building and technology costs

Actualización: 15 ABR 2020 a las 11:34 p. m.

Buildings and Recruitment costs raised

Actualización: 25 OCT 2019 a las 6:11 a. m.

Lowered base economy bonus by 50% for Ai and player too- Will result in less Armies for AI on campaign map and easier to wreck Ai opponent with economic warfare

Actualización: 28 SEP 2019 a las 2:08 p. m.

Raised building and recruitment costs for player.

Actualización: 13 SEP 2019 a las 2:23 a. m.

Raised Building , Management, Recruitment, Upkeep costs and Gdp penalties

Actualización: 23 JUL 2019 a las 10:51 p. m.

Updated to be in line with next version of mod 8.3, still works with 8.2