DayZ
VanillaPlusPlusMap
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Mis à jour le : 30 juin 2020 à 6h15

-Update for 1.08

Mis à jour le : 26 févr. 2020 à 6h35

Fixed missing semicolon;

Mis à jour le : 25 janv. 2020 à 21h03

-Fixed a bug: server static 3D markers show up even though it was set disabled by server configuration.

Mis à jour le : 3 déc. 2019 à 9h24

Mis à jour le : 25 oct. 2019 à 0h18

- Fixed issue with X/Y coords not being accurate
- Added NewsFeed system.

Mis à jour le : 3 sept. 2019 à 7h03

Added new feature: force players to have a map (Chernarus map item) on them (hands/inventory) to view map.
Server owners can enable that in the config. Delete the old config, and generate a new for new settings.

Mis à jour le : 2 aout 2019 à 20h02

Added back the grid.
UI Improvemnets
Probably add a few more bugs :P

Mis à jour le : 24 juil. 2019 à 23h47

Update July 25 Change Log:
-Complete Visual and code remake of the mod.
-Addition of new map icons and identifiers (deerstand locations, town + village names, map grid coords)
-Server host can now disable showing `Me` icon on the map ( to enable this option check your map settings on server. VPPMapConfig.json located in your server profile folder )
-You can now place markers that would only save on the specific server you are playing on ( data is all local and the server is identified by IP )
-Added a hotkey to disable and enable all 3D placed markers ( Press K to use, you can edit the keybind within the DayZ settings menu for keybinds )
-Added support for over 100 icons. Now you can place upto 10,000 markers on the map ( not sure why you would need so many...but there you go. )
-Cleaned up code on server and client, made many improvements to the structure of the mod.
-MrMaffen
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Mis à jour le : 20 juil. 2019 à 23h16

Fixed missing icons.
Please go into your client profile and remove the following file: C:\Users\myPCName\AppData\Local\DayZ\MapMarkersCache.json

Mis à jour le : 20 juil. 2019 à 22h26