Arma 3
Turret Enhanced
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Mis à jour le : 20 janv. 2019 à 17h17

-Added Support for planes

Mis à jour le : 20 janv. 2019 à 17h16

-Added support for planes

Mis à jour le : 19 janv. 2019 à 11h03

Slew to Grid:
-Improved accuracy
-Now slews to center of grid
-Added proper cancel functionality via escape key
-Set focus to text input when dialog comes up for faster input
-Users can now commit their entry with the Enter key on the numpad for faster input
-Tooltip added to Enter key to remind users of keyboard inputs

Mis à jour le : 19 janv. 2019 à 2h05

-Added slew to typed coordinates feature. Initial implementation can be off by approx 100 meters - researching cause.

Mis à jour le : 17 janv. 2019 à 7h56

-Automatic turret unlocking once slewing is complete
-Initial Support for planes (single seaters won't see the marker and slew commands yet)


Mis à jour le : 16 janv. 2019 à 5h40

-Updated so that ONLY turret operators see the Slew and marker actions. Sadly, incompatible with CUP at the moment.

Mis à jour le : 16 janv. 2019 à 4h25

-Minor bugfix

Mis à jour le : 15 janv. 2019 à 21h39

-Removed bug where each subsequent map click after slewing the turret would result in another "uncommanded" slew operation

Mis à jour le : 15 janv. 2019 à 7h22

-Re-wrote main loop to prevent "infinate loading screen" (also acted as a performance improvement)

Mis à jour le : 14 janv. 2019 à 22h06

-Added target grid indicator
-Should now work on all helicopters
-Made North S.A. pointer more accurate
-Filtered out FFV "turrets". Gunners on littlebird benches should no longer see the North marker or interface.