Stellaris
UI Overhaul Dynamic
Se afișează 121-130 din 541 intrări
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Actualizare: 12 sept. 2023 @ 8:19

3.9 'Caelum'
  • Updated to 3.9.1 'Caelum'
  • Checksum Schism submod now part of the main mod.
  • Portraits now have unique templates.

Actualizare: 1 aug. 2023 @ 6:42

  • Adjusted technology window text for custom fonts.
  • Increased room for more archaeology event entries.

Actualizare: 26 iul. 2023 @ 9:57

  • Mod now supports more UI scaling.
    • 3820 × 2160 (4K): 1.0 to 1.5 -> 1.0 to 2.0
    • 2560 × 1440: 1.0 -> 1.0 to 1.3
    • 2560 × 1600: 1.0 -> 1.0 to 1.4
    • 1920 × 1200: 1.0 -> 1.0 to 1.1

Actualizare: 21 iul. 2023 @ 7:59

  • Fixed gestalt council councillor positions, to prevent traits being overlapped.
  • Fixed mask for species portrait, which is present in contacts and species windows.

Actualizare: 17 iul. 2023 @ 11:54

  • Adjusted heir portrait.
  • Fixed empire creation sidebar overlaps on certain resolutions.
  • Planet viewer now supports up to 20 rows of districts (40 in total).

Actualizare: 14 iul. 2023 @ 6:45

  • Revert back planet building changes.

Actualizare: 13 iul. 2023 @ 16:38

  • Adjusted planet viewer. Now supports up to 48 building slots and 12 holdings.
  • Fixed council window sidebar for smaller widths.

Actualizare: 13 iul. 2023 @ 9:50

  • Adjusted and unified portrait frames (In line with the large leader preview frame).
  • Fixed floating scrollbar when using certain localisations.
  • Modified planet viewer. Preview[cdn.discordapp.com]
  • Small adjustments here and there.

Actualizare: 4 iul. 2023 @ 11:52

  • Moved coop indicator to a better position and made it moveable.
  • Bugfixes. (Can't recall)
  • 👴

Actualizare: 22 iun. 2023 @ 10:25

  • Adjusted leader list elements to give more room for traits.
  • Fixed ship designer for 2560 x 1080.
  • Minor adjustments here and there.