Divinity: Original Sin 2

Divinity: Original Sin 2

A Summoner's Gamble
Viser 1–10 av 15 bidrag
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Oppdatering: 10. mars 2019 @ 7.30

Oppdatering: 10. mars 2019 @ 6.49

Oppdatering: 8. feb. 2019 @ 7.14

Fixes:
Fixed Summoning Tier II: Greed having the wrong visual effect animation

Oppdatering: 8. feb. 2019 @ 4.40

Fixes:
Fixed Together we Stand not being able to summon the newest bosses
Fixed Granted Promotion not being able to summon the newst elites

Oppdatering: 7. feb. 2019 @ 19.18

Minor fixes

Oppdatering: 7. feb. 2019 @ 19.02

New spells:
-Summoning Tier II: Greed
-Summoning Tier III: Dusty Bones
-Summoning Tier V: Reap Life

Changes:
-Summoning Tier II: Joyful Truce now requires summoning 2, warfare 1
-Summoning Tier III: Raise Nightmare is now a tier IV spell
-Summoning Tier III: Raise Nightmare now requires level 12, summoning 6, necromancy 3
-Summoning Tier IV: Befall now requires summoning 6, scoundrel 3
-Summoning Tier IV: Granted Promotion now requires summoning 6, warfare 3
-Buffed overall stats for Sow Death units
-Nerfed multiple units

Oppdatering: 2. feb. 2019 @ 12.36

Fixes:
Fixed players being able to pick one of the testing skils.

Oppdatering: 2. feb. 2019 @ 10.20

-Changes:
Together we Stand now summons a random previous boss creature for 1 turn.

Oppdatering: 20. jan. 2019 @ 13.09

Changes:
-Granted Promotion now costs 1 MP and requires 2 memory slots
-Sow Death now requires 3 memory slots
-Changed cast animation for most summoning spells
-Changed visual effects for most summoning spells

Oppdatering: 19. jan. 2019 @ 7.46

Fixes:

-Fixed Tormentor's stats
-Fixed Nightmare Hunter not having the correct weapon
-Fixed Fire Salamander not being able to be summoned

Changes:

-Reworked "Kniles the Fencer" abilities
-Removed Master of Sparks from "Dizir, The Youngling"