Stellaris

Stellaris

CM Tweaks
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Uppdatering: 14 sep, 2019 @ 0:17

Update for 2.3.3

Uppdatering: 25 maj, 2019 @ 5:26

Updated for 2.2.7 to reflect patch changes.

Uppdatering: 19 jan, 2019 @ 19:34

Updated for 2.2.3 with some tweaks matching the changes coming in 2.2.4

Added +1 Maintenance job to Hive district to match changes to Nexus districts.

Uppdatering: 18 jan, 2019 @ 3:02

Fixed Living Metal Ship Regeneration Edict Description.

Modified megastructure restrictions to allow multiple megastructures to built at the same time and some megastructures can be built more than once.

Uppdatering: 9 jan, 2019 @ 0:26

Localisation fix for Zro edict.

*New
Another edict for living metal (Hull and Armor regen.)

Districts:
* Entertainment Districts added to ringworlds for Non-Gestalt empires
* Maintenance Zones added to ringworlds for Gestalt empires
* Maintenance Arcologies added to ecumenopolis for Gestalt empires
* Maintenance Stations added to habitats for Gestalt empires

Uppdatering: 6 jan, 2019 @ 22:11

Pop growth changes:
Buildings:
* Clone vats 33% to 50%
* Clinic changed from 2 to 1 healthcare workers plus pop growth incease of 15%
* Hospital changed from 5 to 2 healthcare workers plus growth speed increase of 30%
* Spawning Pool given pop growth increase of 15%
Jobs:
* Healthcare job increased from 5% to 10% pop growth
* Roboticist job increased from 2 to 3
* Replicator job increased from 1 to 2

Uppdatering: 6 jan, 2019 @ 21:00

Minor update to increasing food output of hydroponic farms on outposts to 10 food while increasing energy upkeep to 2.

Uppdatering: 6 jan, 2019 @ 20:06

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