RimWorld
[CP] Rimmu-Nation - Weapons
37件中 11-20 を表示
< 1  2  3  4 >
更新: 2020年3月30日 @ 9時31分

[Auto-generated text]: Update on 3/30/2020 5:30:33 PM.

- Energy weapons switched from "Heat" armor category to "Sharp". This is so Centipedes are no longer immune to plasma weapon damage.
- All rocket and grenade launchers can now be launched automatically by colonists

更新: 2020年3月23日 @ 9時02分

[Auto-generated text]: Update on 3/23/2020 4:01:24 PM.

更新: 2020年3月23日 @ 5時50分

[Auto-generated text]: Update on 3/23/2020 12:50:02 PM.

- AS VAL added
- Other faction related fixes

更新: 2020年3月8日 @ 11時35分

[Auto-generated text]: Update on 3/8/2020 6:34:38 PM.

更新: 2020年3月8日 @ 11時27分

[Auto-generated text]: Update on 3/8/2020 6:27:08 PM.

更新: 2020年3月3日 @ 8時52分

[Auto-generated text]: Update on 3/3/2020 4:52:08 PM.

更新: 2020年3月1日 @ 14時31分

[Auto-generated text]: Update on 3/1/2020 10:30:06 PM.

1.1

更新: 2020年2月4日 @ 18時04分

[Auto-generated text]: Update on 2/5/2020 2:04:24 AM.

- PKM cooldown fixed
- Zastava M84 cooldown fix

更新: 2019年12月2日 @ 16時43分

[Auto-generated text]: Update on 12/3/2019 12:42:44 AM.

Red Horse: "Blacking Out" Updates

This is a list of updates accross all of Red Horse mods that will be too time consuming to individually list for their respective mods.

- MREs now stackable and have 25 stack count limit
- All apparel patched with Camouflage and Stealth mod
*Rimmu-Nation Clothing/All Craftable *Red Horse Furniture *All RH Factions
- All RH Factions now have craftable clothing
- Compatibility tweaks
- RH Apparel changed categories

- MGS Incident Sounds finds itself with a new end credits song "Here's To You" by Joan Baez

- Spec Ops: The Line mod now allows cookable MREs

- Tribal apparels have been patched. No more RH or Rimmu-Nation equipment will spawn on tribals or medieval factions

- Rimmu-Nation Weapons - Quality improvements for some weapons

更新: 2019年11月18日 @ 2時46分

[Auto-generated text]: Update on 11/18/2019 10:45:56 AM.

Honey Badger and AKMS-U now craftable in CQB Bench