Garry's Mod
Half-Life 2 : MMod Weapon Replacements
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更新:2019年6月13日 @ 2時07分

-- Added back 'mmod_replacements_stopsway' ConVar (it is now disabled by default to support Viewmodel Lagger)
-- Added 'mmod_replacements_crossbow_overlay' ConVar (disabled by default) to enable/disable the Crossbow zoom overlay

更新:2019年5月26日 @ 5時11分

-- Fixed sequence order (multiplayer support)
-- Adjusted .357 thumbs so they don't clip with the hammer during the inspect animation
-- Added compatibility with Viewmodel Lagger (and other scripts using calcviewmodelview)
-- Disabled 'mmod_replacements_stopsway' ConVar (to support the above)
-- Crowbar now has newest animations and is inspectable

更新:2019年1月8日 @ 3時18分

-- Fixed AR2 using a missing phongwarp texture causing a weird pink reflection when viewed at a certain angle
-- Fixed Crossbow lense not defaulting to the option set in the ConVar after map reload/game restart

更新:2019年1月4日 @ 6時24分

-- Fixed the viewmodel being out of place when disabling the sway and using Tactical Leaning

更新:2019年1月3日 @ 11時48分

-- Changed Crossbow drawing hook back to what it was before because drawing refract materials is a bitch
-- Added ConVar 'mmod_replacements_lense 0/1/2' - draws crossbow unzoomed rt lense: 0 = disable, 1 = LQ, 2 = HQ

更新:2019年1月2日 @ 3時36分

-- Changed Crossbow overlay drawing hook to allow other overlays to be drawn infront of it

更新:2019年1月1日 @ 13時26分

-- Replaced Crossbow reload animation so that it does not obstruct the view when zoomed in
-- Added Crossbow zoom overlay
-- Lowered volume on sprint/walk sounds
-- Added ConVar mmod_replacements_stopsway 0/1 (stops the default bob/sway when moving)

更新:2018年12月31日 @ 15時14分

Happy New Year!
-- Added missing RPG reload soundscript
-- Fixed Crossbow playing the bolt electrify sound twice

更新:2018年12月31日 @ 11時11分

-- Added Gravity Gun, Crowbar and Bugbait (that's currently all default weapons, more won't be added)
-- Enabled Walking and Sprinting animations
-- Added custom Shotgun worldmodel

更新:2018年12月30日 @ 13時42分

-- Changed muzzle flashes to the MMod ones, added particles for Crossbow, AR2, RPG etc effects
-- Added all (I think?) MMod sounds
-- Added the ability to inspect the weapons (press R when fully reloaded and idle)
-- Added corresponding SMG world model
-- SMG now ejects pistol shells