BallisticNG

BallisticNG

Eschaton
Showing 1-6 of 6 entries
Update: Jul 20, 2020 @ 1:33pm

Update to BNG 1.2.

Update: Jul 27, 2019 @ 5:21am

Update to BNG 1.1. Add intro announcer. Update scenery mesh to fix scenery hole with 1.1 unlimited draw distance. Update track surface textures to match BNG style.

Update: Jan 19, 2019 @ 12:05pm

Attempt at fixing OpenGL issues.

Update: Dec 24, 2018 @ 4:40am

Added billboards to angled jump to make it easier to judge the edge of the invisible wall. Moved some lights to illuminate that section in general. Fixed some elements in Survival Mode.

Update: Dec 23, 2018 @ 9:51am

Add illumination to large jump. Fixed mipmapping on one of the atlases.

Update: Dec 23, 2018 @ 8:34am

Initial release.