DayZ
Winter Chernarus
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Mis à jour le : 23 avr. 2022 à 8h41

scripts.pbo potential fix by Fartovyj, thanks a ton!

No key changes

Mis à jour le : 21 avr. 2022 à 12h09

Removed scripts.pbo temporarally for bugfixes

Mis à jour le : 20 avr. 2022 à 16h04

Potential fix for faulty temperature scripts - Big thanks to Dumpgrah from the community for the help

No key change required

Mis à jour le : 19 avr. 2022 à 17h49

1.17 map update by Lad

No key change

Mis à jour le : 19 mars 2021 à 20h44

Fixed problematic PBOs

Snow piles disabled for now, may be readded in the future when reworked

Mis à jour le : 3 déc. 2020 à 22h31

Tweaks to the clutter generation

-reduced density in forests where over-dense to help increase fps on low end pcs
-reduced density in fields to help increase fps on low end pcs / help make fields look a bit less unnatural (note there are multiple types of fields in dayz which this mod also takes into account)
-small tweaks to the clutter textures to help blending further at most times of day

A few more itterations may happen in the future based on feedback / criticism (crying will be ignored)

Mis à jour le : 2 déc. 2020 à 22h55

Small hotfix for snow pile that was too bright, no key change

Mis à jour le : 2 déc. 2020 à 21h52

Major landscape clutter update

Thanks to CJ187 Berlin for contributing snow pile files

-All surface types received new clutter config readding some detail back to the landscape
-Updated concrete & rock textures to blend better with snow surfaces

New key

Mis à jour le : 2 déc. 2020 à 11h11

Fixed code issue with players getting their temperature, thanks Sanguine!

Mis à jour le : 1 déc. 2020 à 21h08

christmas tree hotfix