DayZ
Winter Chernarus
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Update: 23 apr 2022 om 8:41

scripts.pbo potential fix by Fartovyj, thanks a ton!

No key changes

Update: 21 apr 2022 om 12:09

Removed scripts.pbo temporarally for bugfixes

Update: 20 apr 2022 om 16:04

Potential fix for faulty temperature scripts - Big thanks to Dumpgrah from the community for the help

No key change required

Update: 19 apr 2022 om 17:49

1.17 map update by Lad

No key change

Update: 19 mrt 2021 om 20:44

Fixed problematic PBOs

Snow piles disabled for now, may be readded in the future when reworked

Update: 3 dec 2020 om 22:31

Tweaks to the clutter generation

-reduced density in forests where over-dense to help increase fps on low end pcs
-reduced density in fields to help increase fps on low end pcs / help make fields look a bit less unnatural (note there are multiple types of fields in dayz which this mod also takes into account)
-small tweaks to the clutter textures to help blending further at most times of day

A few more itterations may happen in the future based on feedback / criticism (crying will be ignored)

Update: 2 dec 2020 om 22:55

Small hotfix for snow pile that was too bright, no key change

Update: 2 dec 2020 om 21:52

Major landscape clutter update

Thanks to CJ187 Berlin for contributing snow pile files

-All surface types received new clutter config readding some detail back to the landscape
-Updated concrete & rock textures to blend better with snow surfaces

New key

Update: 2 dec 2020 om 11:11

Fixed code issue with players getting their temperature, thanks Sanguine!

Update: 1 dec 2020 om 21:08

christmas tree hotfix