Garry's Mod
Nadmod Prop Protection
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Aggiornamento: 4 mar 2020, 2:04

v1.5.1 update:
- Fixed clientside lua errors when opening spawnmenu with a bot on the server (thanks @sammyt291)

Aggiornamento: 27 ott 2019, 13:40

v1.5 update, brought to us by @thegrb93/Sparky!
- Add CPPI Clientside support, eg. for use in Starfall
- Optimized networking

Github changelog[github.com]

Aggiornamento: 28 apr 2019, 0:32

v1.4.1
- Switch from UniqueID to SteamID64 for a convar, to avoid possible rare collisions

Aggiornamento: 4 gen 2018, 0:51

v1.4 Update:
- Cleaning up the map now restores ownership to the World
- Singleplayer now defaults to PP being off
- Admin menu can now be opened during high ping (useful for cleaning the source of the ping)
- Add nadmod_overlay convar (0 = off, 1 = owner info only, 2 = owner + model + entityID + class)
Github changelog[github.com]

Aggiornamento: 4 ott 2016, 2:04

v1.3.1 Tiny update:

* Protection is now enabled by default
* Improved support for E2 protection checks

Aggiornamento: 23 apr 2015, 14:29

None Provided

Aggiornamento: 21 apr 2015, 1:25

Small update (v1.3):
No longer setting ENT.Owner, should resolve issues with Playable Piano (@Xonos).
Persistent props will no longer be cleaned up (@Admardo)

Aggiornamento: 3 feb 2015, 16:30

None Provided

Aggiornamento: 3 feb 2015, 1:31

V1.2.9

Fixed error when trying to make an NPC own an entity - @lionfly2005
Fixed player's initial weapons being cleaned up with their props - @|TBB| Xer0n_

Aggiornamento: 2 feb 2015, 20:25

None Provided