Garry's Mod

Garry's Mod

Half-Life Co-op
正在显示第 21 - 30 项,共 44 项条目
< 1  2  3  4  5 >
更新于:2020 年 8 月 10 日 下午 4:13

ver 1.5.2
- Added ability to drag camera in model selection
- Minor fixes

更新于:2020 年 7 月 24 日 上午 1:38

ver 1.5.1
- Fixed global timer not displaying hours
- Small fixes for maps

更新于:2020 年 7 月 23 日 上午 9:20

ver 1.5
- Support for updated maps
- Added Portuguese translation made by Besouro Anêmico & Matsilagi
- Added HEV suit voice
- Added flashlight power
- Added global speedrun timer and ground hit speed
- Added some Decay and Otis chatsounds
- Fixed Tentacle not hearing players
- Fixed player emitting footsteps on moving plats
- Longjump behaviour is now more like HL1
- Small UI improvements
- Many other fixes

更新于:2020 年 5 月 11 日 上午 3:40

ver 1.4.2
- Added freeze damage HUD icon
- Dealing damage to Gargantua gives score now
- Fixed score for damaging Gonarch using shotgun
- Translated admin settings menu
- More fixes

更新于:2020 年 5 月 7 日 上午 7:06

ver 1.4.1
- Added "ban player" vote
- Reduced Gonarch collision box a bit
- Startup menu is slightly wider now
- Small fixes

更新于:2020 年 4 月 29 日 下午 2:11

ver 1.4
- Added player model coloring option
- Reviving players using medkit gives you score now
- Music won't be muffled underwater anymore
- Minor fixes

更新于:2019 年 11 月 7 日 下午 4:43

whoops

更新于:2019 年 11 月 7 日 下午 4:40

ver 1.3.9
- Added more chatsounds
- Fixes for the latest GMod branch

更新于:2019 年 9 月 1 日 上午 5:10

ver 1.3.8
Fixes for the latest GMod branch

更新于:2019 年 6 月 29 日 下午 7:19

ver 1.3.7
- Added more entities to IsStuck function
- hl1_coop_sv_afktime is 300 by default now
- Fixed moving players to spec during loading
- Fixed Nihilanth being able to be killed without shooting its head
- Fixed func_pushable blocking platforms by player
- Fixed dropped weapons giving wrong amount of ammo
- Longjump small fix
- hls05a: Fixed breakables not respawning after changelevel
- hls08a: Checkpoint portal won't give crossbow unless the cage was broken
- hls10a: Added player clips for non-speedrun mode
- hls11c: Explosion trigger also prints entity owner now (e.g. snarks)
- hls13a: Fixed being able to break script at Lambda
- hls14b: Fixed hornets blocking func_platrot
- Some more script fixes for maps
- Minor fixes