Garry's Mod

Garry's Mod

Half-Life Co-op
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Update: Aug 28, 2021 @ 1:15pm

ver 1.6
- Support for updated Blast Pit map
- Added support for custom map script files
- Added two bob styles: Quake 3, Unreal Tournament
- Fixed viewbob when being close to wall in thirdperson
- Fixed incorrect WON bobbing
- Fixed barnacle tongues clipping through brush entities
- Fixed incorrect wallcharger values at first map load in SP
- Fixed snipers and turrets not shooting in SP on some maps
- Reimagined respawn options menu
- Translated chapter titles
- Solved more addon conflicts
hls02a: Added one more checkpoint
hls05a: Added medkits after wrecking pipe depending on max player count

Update: Jun 13, 2021 @ 5:51am

ver 1.5.9.1
- Removed CalcMainActivity workaround for players
- Fixed material conflict with HLS playermodels addon

Update: Mar 31, 2021 @ 11:57pm

Added gamemode category

Update: Mar 23, 2021 @ 1:02am

ver 1.5.9
- Added English subtitles for Hazard Course
- Updated playermodels and renamed their folder name
- Small fix for calling custom CalcViewModel hooks
- Fix for dying Barney at hls02 near the health charger
- Solved one more addon conflict
- Bugfixes

Update: Jan 9, 2021 @ 10:44pm

ver 1.5.8
- Small fixes for model selection view
- Disabled assist points for singleplayer
- Solved one addon conflict

Update: Dec 1, 2020 @ 12:05am

ver 1.5.7
- Replaced weapons are respawnable now
- Updated missing content popup

Update: Nov 20, 2020 @ 6:52pm

ver 1.5.6
- Added Turkish language (thanks to ressãm & qabRieL)
- Small fixes

Update: Nov 6, 2020 @ 8:43am

ver 1.5.5
- Added Ukrainian language (thanks to Erick_Maksimets)
- Fixed hands on extra sweps showing incorrectly while spectating
- Hopefully fixed rare case of lobby menu not opening
- Chatsound cooldown time depends on sound duration
- Added 4 new chatsounds
- Used GetMaxArmor on wall charger

Update: Oct 19, 2020 @ 3:08pm

ver 1.5.4
- Added assist points for NPC killing
- Fixed laggy movement & gravity prediction issues

Update: Aug 28, 2020 @ 6:03am

ver 1.5.3
- Friendly fire now works as intended
- Experimental: added sandbox mode (hl1_coop_sandbox convar)