Kenshi
Minor Factions Amplified
11–20 из 25
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Обновление: 14 янв. 2019 г. в 15:33

-Small tweaks and changes.

Обновление: 14 янв. 2019 г. в 0:13

-Adjusted all created minor faction biome spawns and roaming patrols to be conditional upon their faction leader's health.

-Adjusted the Cannibals to have them actually consume and eat their victims alive, as intended.

-Overhauled the Deadcat faction and their respective towns, worldstates, and overrides.

-Tweaked coexistence between the factions residing in The Hub somewhat.

-Adjusted skeleton building interiors to utilize only metal instead of wood materials.

-Adjusted all minor faction bar squads to be regenerative.

-Tweaked all the created minor faction character's weapon level spawns.

-Various small tweaks and fixes.

Обновление: 8 янв. 2019 г. в 16:30

Обновление: 8 янв. 2019 г. в 16:04

-Added in new samurai armor and holy chestplate armor for the created minor factions to utilize.

-Added in hiver shirts, where applicable, to created minor factions.

-Adjusted some created faction armor spawns.

-Adjsuted some created faction weapon level spawns.

-Various small tweaks and fixes.

-Small fixes to mod's .zone files.

-Fixed Squin longhouse building issue.

Обновление: 2 янв. 2019 г. в 9:06

Обновление: 1 янв. 2019 г. в 18:16

Обновление: 1 янв. 2019 г. в 17:57

-Adjusted created factions' color schemes.

-Adjusted various pieces of armor to be colored based upon faction's color scheme.

-Some minor tweaks and fixes.

Обновление: 27 дек. 2018 г. в 1:06

-Added in patchwork armour to the created minor factions.

-Adjusted some created faction leader armor spawns.

-Adjusted armor spawns for several created minor characters.

-Added in banners for most of the created minor factions.

-Added in Highlanders to more Tech Hunter towns in the Southeast of the map.

-Added in an additional small shack at each waystation with a small Tech Hunter police force.

Обновление: 20 дек. 2018 г. в 22:19

-Adjusted the Hook Rebels faction name to the Hook Raiders.
-Adjusted a few conditional town/ruin overrides in the southwest Hook.
-Added in Mediocre Black Armor.
-Adjusted armor and weapon spawns for the Hook Raiders.
-Adjusted various faction prisoners to be part of the correct corresponding faction.

Обновление: 14 дек. 2018 г. в 19:59

-Adjusted and fixed some town spawns and squads.

-Adjusted the created faction's prisoner spawns, to show the proper associated faction.

-Various small fixes and tweaks.