Kenshi
Let's Talk
Exibindo entradas 1–9 de 9
Atualização: 20/jan./2019 às 0:45

- Increased Bard singing delay.

- Increased Beep strongest warrior dialogue delay

Atualização: 15/dez./2018 às 21:23

- Pretty much just traced all unique references. Very limited change though.

Atualização: 9/dez./2018 às 18:19

- Increased frequency of healing/attacking/winning dialogues. Fighting should be more verbose in general.

- This and that I've been tweaking and forgot... nothing much though.

Atualização: 1/dez./2018 às 5:41

- Most important update EVER! Don't go into the mist human... Unless you have Hive lantern with you!. Hiver can scam you again after a week!

- And... probably some other things I forgot. Have been tweaking this and that on my game.

Atualização: 28/nov./2018 às 5:11

- Make some rare attack/raid dialogues repeatable. These are rare though...

- 'get up' dialogues can now be repeated more frequently

- The bandit recognizing player killing some random name is less frequent now. I feel it was too frequent.

Atualização: 26/nov./2018 às 19:15

- Edited some more 'defeated' and 'healing/healed' dialogues.

Atualização: 26/nov./2018 às 18:12

- Edited some unique conversations.

Atualização: 26/nov./2018 às 16:30

- Edited more bar conversations
- More 'seeing' triggered dialogue can now be repeated after a week

Atualização: 26/nov./2018 às 7:47

First Release