RimWorld
Common Sense
Se afișează 71-80 din 178 intrări
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Actualizare: 10 iul. 2021 @ 11:07

[Auto-generated text]: Update on 7/10/2021 9:06:56 PM.

- added spanish translation;

Actualizare: 10 iul. 2021 @ 5:10

[Auto-generated text]: Update on 7/10/2021 3:09:55 PM.

1.1.38
- [1.3] fixed ingredient spoiling preferability;

Actualizare: 7 iul. 2021 @ 20:11

[Auto-generated text]: Update on 7/8/2021 6:11:55 AM.

- fixed settings GUI;

Actualizare: 7 iul. 2021 @ 18:39

[Auto-generated text]: Update on 7/8/2021 4:39:49 AM.

1.1.37
- so anyways 1.3. I wonder what doesn't work anymore.

Actualizare: 30 mai 2021 @ 7:20

[Auto-generated text]: Update on 5/30/2021 5:20:03 PM.

- updated chinese translation.

Actualizare: 8 mai 2021 @ 14:17

[Auto-generated text]: Update on 5/9/2021 12:17:03 AM.


1.1.36
- fixed an issue, due to which pawns wouldn't clean around benches that for some reason don't or can't have a gizmo when their use is active;

Actualizare: 4 mai 2021 @ 3:17

[Auto-generated text]: Update on 5/4/2021 1:17:41 PM.

- french translation added (by qux);

Actualizare: 25 apr. 2021 @ 1:32

[Auto-generated text]: Update on 4/25/2021 11:32:46 AM.

1.1.35
- added synergy with sidearms to work with unload button;

Actualizare: 20 apr. 2021 @ 0:46

[Auto-generated text]: Update on 4/20/2021 10:46:47 AM.

1.1.34
- added compatibility with "awesome inventory" mod (to display "unload" button);
- fixed "polite_wander" would save and load as "safe_wander";
- added an option to allow any drugs to be taken from inventory (misc category). Ironically, does nothing for "awesome inventory";
- added an option to show a toggle using which you can disable cleaning around some benches;

1.1.33
- made a tiny fix for an option to look for joy outdoors: algorithm now will skip erroneous jobs;

Actualizare: 6 apr. 2021 @ 2:09

[Auto-generated text]: Update on 4/6/2021 12:09:03 PM.

- translation updates;