Killing Floor 2

Killing Floor 2

KF-KF1_Wyre
Affichage des entrées 1-4 sur 4
Mis à jour le : 14 nov. 2018 à 11h50

- improved collision on many objects and areas
- guaranted MKB42 and armor in bunker 1st floor with regular spawning rate

Mis à jour le : 11 nov. 2018 à 8h54

- reduced max draw distance for foliage
- combined trees in bigger meshes for optimisation

Mis à jour le : 10 nov. 2018 à 14h12

- zeds should not get stuck in spawns anymore
- improved navigation to waterfall trader
- improved doors positions and opening
- improved abandonned house's stairs collision
- improved collision with walls in abandonned mine
- made custom SFX to be played in stereo
- can't get stuck anymore behind bunker entrance near spawn
- added multiple invisible stairs to improve navigation
- collision improvement on various objects
- improved box climbing to access bunker's roof
- added more ammunition spawn in the forest
- added missing doors
- added missing transparent plastic panes
- added missing tags
- added missing xrays
- added a few crappy blood decals

Mis à jour le : 8 nov. 2018 à 16h15

- Initial release