Space Engineers

Space Engineers

Tiered Thrusters Overhaul
11 sonuçtan 1 ile 10 arası gösteriliyor
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Güncelleme: 14 Ağu 2019 @ 7:02

Adjusted <ForceMagnitude> value to match (and scale) the thrust output for vanilla thrusters (some of them got a +20% buff in an update some time ago that I totally missed).
Adjusted <MaxPowerConsumption> value to match (and scale) "new" vanilla values (some Atmospheric Thrusters just got a bit cheaper to run ;) ).
For some reason, Hydrogen Thruster <Efficnency> value didn't work properly until now - I changed nothing, must be something Keen has changed?

Güncelleme: 21 Mar 2019 @ 0:59

Fixed thruster damage radius (thx Penguin).

Güncelleme: 19 Mar 2019 @ 2:08

Fixed wrong component cost for Large Ion Thruster variants (for good this time!).

Güncelleme: 18 Mar 2019 @ 22:53

Increased all Thruster outputs by 20% to match the recent SE update.

Changed Ion Thruster component cost so higher tier thruster blocks have higher mass than the previous tier (good catch Elysium!)

Adjusted Hydrogen Thruster efficiency rating to make higher tiers slightly better (experimental, subject to change).

Güncelleme: 3 Kas 2018 @ 11:40

Fixed Sloped Hydrogen Thrusters having Vanilla <ForceMagnitude> (Thrust value). Again.
Hopefully for good this time.

Fixed Sloped Hydrogen Thrusters not scaling H2 consumption.

Güncelleme: 22 Eki 2018 @ 21:53

Fixed Sloped Hydrogen Thrusters having Vanilla <ForceMagnitude> (Thrust value).

Güncelleme: 22 Eki 2018 @ 7:46

Loading error fixed.

Sneaky decimals taking places of integers...

Güncelleme: 22 Eki 2018 @ 7:11

Changed Small Grid scaling from 2^Tier to sqrt(2)^Tier.
Adjusted component cost accordingly.

Should've done that one right from the start, since Small Grid thrusters are pretty good anyway.

Güncelleme: 22 Eki 2018 @ 4:29

Yes, it took me 2 reuploads to figure out how to add a thumbnail..

:facepalm:

Güncelleme: 22 Eki 2018 @ 4:19