Arma 3
Auto ViewDistance
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Mis à jour le : 14 mai 2021 à 15h18

v1.2.1

-Increased reaction speed for viewDistance changes.
-Increased requiredVersion to 2.00

Mis à jour le : 7 mai 2021 à 23h29

v1.2

- Removed individual sliders for overall and object view distance.
- Added one slider for the minimum view distance (K.I.S.S.).
- Fixed pulsating fog and rapidly blending in/out of objects.
- Rewrite of the main function and overall code cleanup.
- Changed RequiredVersion to 1.96 due to the use of diag_deltaTime.

Mis à jour le : 6 mai 2021 à 12h27

v1.1

- Fixed CTD when returning back to main menu.
- Fixed value changes not updating in real time.

Mis à jour le : 24 avr. 2021 à 13h12

- Uploaded the wrong mod, this has been fixed with this update.

Mis à jour le : 24 avr. 2021 à 12h55

v1.0.1

- Fixed missing file "KS_AVD\ui\avd_ui_controls.cpp"

Mis à jour le : 24 avr. 2021 à 12h30

Update to v1.0

- Complete rewrite of the main code and almost all functions.
- New algorithm for better visibility / less interference with gameplay.
- New UI now allows for separate minimum overall and minimum object view distance.
- New logos and addon Image.
- Fixed bug where script was not executed automatically at mission start.

Mis à jour le : 30 oct. 2018 à 14h39

v0.8.5

Changed:
- Speed Factor now lowers minimum viewDistance when you drive (on land obviously) over 60km/h (roughly 37mph) to provide a smooth ride while going fast.
- Experimental: Speed Factor also affects viewDistance if in a transport helicopter (or littlebird) and flying low (roughly below 150m), this will help pilots be able to spot and avoid obstacles.

IMPORTANT CHANGE FOR SERVER ADMINS:
- This version was signed with a new private key, please replace the existing public key on your server with the new one (included in the download)!
I'm sorry for any inconvenience this might have caused on your end and I can guarantee that all upcoming versions from now on, will be signed with the new key.

Removed:
- Version number from Mod name in the workshop, to prevent duplicates/leftovers from previous versions from cluttering the subscribers Mod folder.

Mis à jour le : 28 oct. 2018 à 8h15

v0.8.4

Changed:
- Debug Option is no longer accessible when no mission is loaded (still works in editor preview).
- The algorithm has been improved and is now more likely to hit the target fps.

Mis à jour le : 28 oct. 2018 à 2h56

v0.8.3

Added:
- Ships/Boats now use the same multiplicator as Land Vehicles (x1.5) for min and max viewDistance.

Mis à jour le : 27 oct. 2018 à 12h51