RimWorld
[RF] Rational Romance [1.0]
Mostrando 1-7 de 7 aportaciones
Actualización: 5 DIC 2018 a las 16:18

- Made some more minor tweaks to the date functionality.

- Rewrote XML patches to improve load efficiency slightly.

Actualización: 15 NOV 2018 a las 16:48

- Fixed a bug that sometimes allowed pawns with preexisting romantic partners to be assigned two different orientation traits.

Actualización: 11 NOV 2018 a las 13:08

- Added options sliders to adjust the rate at which pawns propose dates and hookups.

- Made a few very minor tweaks which might (or might not) resolve lingering problems (if any) with date functionality.

Actualización: 6 NOV 2018 a las 19:55

- Pawns now check to see if their intended targets are actually available before walking across the map to ask for a date or to propose a hookup. So you should no longer have to deal, for example, with pacifist Joel walking into the middle of a firefight because he wants to know if his girlfriend Sally is interested in leaving the combat to go on a romantic walk.

Actualización: 4 NOV 2018 a las 17:43

- Added support for polyamorous relationships. The code is based in part on polyamory code from the original "Romance Diversified," and also in part on code from Linq/Word-Mule's "Psychology" mod.

- Culture now plays a role in determining a pawn's likelihood to initiate a romantic encounter or to propose marriage.

- The impact of the Ugly trait on romantic attraction is lessened for pawns who have that trait themselves.

- Replaced the date walk code with a clean copy of the vanilla walk code, just in case some subtle difference was responsible for the problems some users have seen with pawns not actually going on dates.

- Added a few log messages that will hopefully help me track down the reason for the problems if the above change doesn't actually fix them.

Actualización: 26 OCT 2018 a las 19:58

- When on a date, both pawns (and not just the following pawn) will now gain joy, as obviously should have been happening all along.

- Squashed a bug that completely prevented cross-species romances.

- Added a configuration option to affect the likelihood of pawns actually being interested in cross-species romance. (Obviously, this setting is meaningless if you're not playing with any alien races.)

- Pawns of non-gendered alien races will no longer be given an orientation trait.

Actualización: 19 OCT 2018 a las 20:26

- Initial release.