The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Revelations (AB+ only)
Viser 21-30 af 43 forekomster
< 1  2  3  4  5 >
Opdatering: 25. juni 2019 kl. 8:34

-Fixed Maxwell and Ice Worm
bounces not showing costumes

-Added character select to
the boss hall challenge

-Fixed color of Window Cleaner tears

-Fixed issues with Mint Gum
vs Mask+Heart enemies

-Elites now have hp scaling

-Fixed a few issues with Dungo

-Fixed Hyper Dice + Butter!
granting infinite rerolls

-Fixed a Forgotten costume
alt not appearing

-In chill rooms, the Guillotine
familiar will now freeze instead of
the space above the player's body

-Non-champion stalag no longer
slides around with Black Hole

-Fixed shrine plaques momentarily
appearing if all ice worms in
the room are burrowed

-Fixed Ice Tray causing Haemolacria's
tear splitting to not work,
and other synergies

-Added Bloody and Haemolacria sprites
for Ice Tray tears

-Fixed spring traps when
re-entering Maxwell's room

-Made a hard boss harder

Opdatering: 22. juni 2019 kl. 18:44

-Quick reupload

Opdatering: 22. juni 2019 kl. 18:10

-Quick hotfix

Opdatering: 22. juni 2019 kl. 17:14

-Fixed Maxwell's Horn unlock

-Improved Maxwell and Catastrophe's
sounds

-Increased Narcissus 2's base health
and healing from pillars

-Nerf Narcissus 2's healing from
charm of the vampire and when
healing over his phase threshold

-Fix 8 Inch Nails not counting toward
a Cabbage Patch veggie

-Nerfed Burning Bush, should be
less prone to getting ridiculously
overpowered with other items

-Elites now check doors before
attempting to set a room

-Hub now works properly in XL
base floors

-Made a secret 8% more obvious

-Reduced the amount of spiders
spawned by Raging Long Legs

-Pride's Posturing can now only
be used on the first visit
of an unclear room

-Menu now closes itself on
new game, fixing being
able to take the boss
hall out of its challenge

-Fixed various rooms in
tomb and glacier

Opdatering: 21. juni 2019 kl. 10:59

SIN UPDATE

**Features

-Added champions for the Ch 2 bosses

-Added elite minibosses to
Revelations floors, appearing
occasionally in larger rooms
throughout the floor

-Sin minibosses now have
unique boss patterns in
Revelations floors

-Added new sin items rewarded
for beating Revelations sins

-Added the Hub room, replacing
transitions into Revelations
floors with a trapdoor that
allows you to choose any path,
also replacing Dante's "start in
Glacier" option

-Added a Rev Boss Practice
challenge, allowing you to
practice against bosses you
have encountered to learn their
patterns

-Shrines have been reworked,
now granting floor-wide rather
than permanent buffs. Two of
the original buffs have been
made into new items

-More rooms have been added
to Revelations floors, including
unique special rooms and
unique challenge waves

-Added several Tomb enemies
that did not make the cut for
the release build, and some
entirely new

-Added several new Ice Hazard
variants, containing Clotties,
Brother Blizzards, and Troll Bombs

-Added more secrets?

**Tweaks

-Sarah sin spawning has been
rebalanced, and her sins can now
be used to damage enemies

-Implemented Narcissus 2's iconic
laser attacks that have always
been a huge part of his personality

-Heavily tweaked Maxwell and
Sarcophaguts behind the scenes
for smoother gameplay

-Updated the palettes of most
monsters in Glacier to add
more variety

-Added unique sounds to many
existing bosses and monsters

-Added a healthbar to Prank

-Reworked Rolling Snowballs

-I. Blobs are much rarer in glacier

-Added particle graphics to
various situations, tweak
the "Particles" option in
the rev menu to reduce or
disable them

-Improved light effects,
can be disabled in Rev options

-Added more Revelations
floor monster reskins

-Sarah now has unique costume sprites
which retain her eye color

**Items

-Made burning bush more
consistent and less prone to
getting worse with more items

-Burning Bush now synergizes with
more items, old synergies improved

-Cabbage Patch now synergizes
with various items

-Addict now synergizes
with Starter Deck

-Lil Belial now synergizes
with Death's List

-Lil Michael now synergizes with
other weapon types

-Birth Control now synergizes with
more familiars and trinkets

-Death's Mask now synergizes
with Book of the Dead

-Ice Tray now synergizes with Ludo

**Fixes

-Raging Long Legs fires can now be
extinguished with more weapon types

-Fixed and tweaked shaders

-Adjusted ids, variants, and
subtypes of all entities to fit
within their internal ranges

**A cold breeze
**is blowing in

Opdatering: 10. nov. 2018 kl. 14:57

-Fixed Hyper Dice crashing
the game, and re-enabled it

-Rebalanced Hyper Dice

-Revelations items now have a higher
chance to appear if they have not
been picked up or won with before

-Revelations items now work better
with Butter!, ? Card, Blank Card,
Void, and similar items

-Maxwell's room now respawns
spring traps on re-entry
and has tiles rather
than pits as a failsafe

-Pact of Gratuity no longer spawns
pickups in extra rooms

-Mirror door's mirror and frame
sprites now line up correctly

-Fix Hungry Grub colliding
with grid entities even
when following the player

-The Revending Machine will no longer
appear to contain Burning Bush
during room transitions

-Chill head sprite is now offset
when the player is flying

-Jeffrey can no longer be killed
instantly by void tears, euthanasia,
e. coli, or similar items

-Added Russian extra
item description support

Opdatering: 28. okt. 2018 kl. 10:10

Quick changes to Dante/Charon:
-second boss reward is no longer automatically lanterned
-the dime that spawns when they merge now plays its appear animation
-phylactery absorb item sprite renders for an extra frame so it no longer looks blank when the item changes
-phylactery absorb item sprite now has a shadow

Opdatering: 28. okt. 2018 kl. 8:49

-"Shader fix" option now
replaced by "Better shaders":
the effect of turning shader
fix on is now obtained by
leaving Better shaders off

-Updated Glacier rooms

-Updated Greed Mode rooms

-The Phylactery familiar and active
item icon will now flash to indicate
when dante/charon can give an item
to the other character

-Maxwell should no longer
appear in wide and tall rooms

-Added more rooms for Sandy

-Sandy can now appear in
wide and tall rooms

-Antlion Eggs now have a
non-angered idle animation

-Incubus now works with Fecal Freak,
Ice Tray, and Broken Oar

-Merged Charon will now fire
Fecal Freak backwards

-Fecal Freak no longer
works when frozen

-The Forgotten now has unique
frozen head costume sprites

-The frozen head costume will now
scale with the player's size

-Dante's ink tears should no
longer apply a glitchy appearance
to abnormal tears (like fecal freak)

-Fixed the My Stuff pause paper
appearing when a run is started
or continued in the same session
after exiting the game using
the pause menu

-Fixed Flurry Jr. removing all
pickups that spawn in his room

-Fixed Shrine Room doors remaining
closed if Prank leaves the room
without stealing a pickup

-Shops which contain Greed in Glacier
and Tomb will now spawn their
revending machine with some effects

-Fixed Lottery Ticket using the
wrong front icon with True Co-op

Opdatering: 23. okt. 2018 kl. 2:46

-Fixed Dante not being able
to start the floor
with soul hearts

Opdatering: 22. okt. 2018 kl. 13:25

-Hotfix for a shader bug, added ingame option