Arma 3
Caribbean Islands - Smaragd Archipelago
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Uppdatering: 23 apr, 2022 @ 13:23

*Notes*
Revert back to proper version.

Uppdatering: 23 apr, 2022 @ 13:21

*Notes*
Short-term revert to an old version for Phantom's Mission Issue.

Uppdatering: 2 mar, 2021 @ 15:45

*Added*
- Some new locations
- Pillars to the temple ruins

*Changed*
- Steep coast area/heightfield

*Fixed*
- Some clipping objects

Uppdatering: 26 feb, 2021 @ 15:19

-- Hotfix --
Fucked up and had to fix some stuff due to that.

*Fixed*
- Missing objects

Uppdatering: 26 feb, 2021 @ 13:03

*Added*
- New objects to temple

Uppdatering: 26 feb, 2021 @ 7:35

*Added*
- A new location
- New objects at "Hangmans Cove"
- New overview image

*Fixed*
- Some satmap errors
- Some typos

Uppdatering: 25 aug, 2019 @ 16:14

*Added*
- A couple of new objects on some of the new islands
- More detailing on the new islands

*Fixed*
- Missing bushes on one of the new islands

Uppdatering: 25 aug, 2019 @ 10:50

*Added*
- New bay on the northern big island
- New island-chain
- New locations
- New menu-scenes

*Changed*
- Updated SatMask/Map
- Sound of walking on/hitting the seabed

Uppdatering: 23 aug, 2019 @ 7:21

*Added*
- New locations/location names
- New objects at "Outlaws Hideout"
- New objects at the steep beach area
- New clutter objects for the seabed

*Changed*
- SatMask seabed areas
- Tweaked water colour to make it clearer
- Some paths
- Seabed texture

*Fixed*
- Some SatMap/SatMask issues

Uppdatering: 22 aug, 2019 @ 6:13

*Added*
- New vegetation and objects to clearings
- Detailing to woods
- A new steep coast area
- More vegetation on all smaller and major islands
- New tide values

*Changed*
- Coastline of all smaller and major islands
- Standard wind strength
- Standard wave force
- Water colour

*Fixed*
- Some SatMap/SatMask stuff