Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

Module Homework
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更新于:2018 年 9 月 24 日 下午 12:52

(*) Apparently 2 minutes was a bit too much... So, i asked the Headmaster and now class takes 1 minutes.
(Manual for now still says 2. Never mind that.)

更新于:2018 年 9 月 21 日 上午 7:07

(*) Bugs! No worries, i took them down. There will no longer be a faulty calculation on D batteries

更新于:2018 年 9 月 20 日 下午 12:19

(*) As it turns out, there were a few typos in the script. Don't worry, they're gone now.

更新于:2018 年 9 月 18 日 上午 7:14

(*) So apparently the script did nothing with Parallel ports. Now if there is a parallel port, it will add 2 to the base number. (Fixed thanks to Theta)

更新于:2018 年 9 月 9 日 上午 2:00

(*) So apparently that last patch didn't fix much. The Coroutine wouldn't start on some questions for some reason, and the log wouldn't log anything for that module further. I hope this'll fix it.

更新于:2018 年 9 月 8 日 下午 1:01

(*) Ah yes, yet another update.
- This will only fix some confusion regarding the logfile when pressing buttons. Nothing big

(Apparently it was bigger than i thought. Man doing this gives me a headache :/ )

更新于:2018 年 9 月 8 日 下午 12:10

(*) ACTUALLY finishing the module. The only thing that changed is some log things, so they'd fit in the Repository

更新于:2018 年 9 月 8 日 上午 11:49

(*) Revamped the module. The new rules/additions:
- The time limit now starts when the pencil is clicked
- The timer will not automatically start anymore.
- The logfile now contains the pressed button and the required button
- All the previously mentioned bugs have been fixed

更新于:2018 年 9 月 8 日 上午 10:01

更新于:2018 年 9 月 8 日 上午 9:55

Whoops... That went wrong. Guess the changes didn't happen

They will be added in the next update