Arma 3
Spectrum Control
Wyświetlanie 1-10 z 15 pozycji
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Aktualizacja: 9 lutego 2019 o godz. 5:58

[FIXED]: Exploits running on top of the arena borders and climbing on spikes around
[FIXED]: Spectator score align

Aktualizacja: 9 lutego 2019 o godz. 5:15

[FIXED]: End score for spectator visible kills and portal point at one place

Aktualizacja: 7 lutego 2019 o godz. 14:24

[FIXED]: Killzones are killing players of wrong colors everytime!
[FIXED]: Players were able to synchronize portal while running away
[FIXED]: Score for spectator was not showing
[FIXED]: Player cant change uniform (even drop his own) = insta death
[FIXED]: Wrongly selected winning team if more than 1 team had more than 100 points
[CHANGED]: Endscreen
[FIXED]: Kill zones moved further to spawn

Aktualizacja: 4 lutego 2019 o godz. 10:31

[IMPROVED]: hold action to heal wounds - (hands damage check)
[IMPROVED]: Remoteexec removed where no need to do that
[FIXED]: Score refresh in the end of the match

Aktualizacja: 30 stycznia 2019 o godz. 14:11

[FIXED]: Player was able to cap portal even after he was killed
[FIXED]: Bug with money counter
[REMOVED]: 3rd escape gate from spawn to all faction
[TWEAKED]: Score UI in the end of the match should look as expected
[FIXED]: Big cubes above portals didnt have same color everytime

Aktualizacja: 24 stycznia 2019 o godz. 0:30

REMOVED: Debug consoled for all

Aktualizacja: 23 stycznia 2019 o godz. 12:43

FIXED: Duplicated particles and textures
REMOVED: 6th player slot
CHANGED: Reduced spectators slot
ADDED: Cosmetic blocks above arena
CHANGED: optics for mk18
CHANGED: MX is now available for 2 points, Vermin for 4 points

Aktualizacja: 14 stycznia 2019 o godz. 13:22

CHANGED: AK12 replaced by mk18 due to SPECTRUM CUP
TWEAKED: UI elements are visualy improved
FIXED: Players could go in crouch under one of the tunnels

Aktualizacja: 11 stycznia 2019 o godz. 15:33

FIXED: script errors in spectator mode
ADDED: Score UI for spectator
TWEAKED: Arena

Aktualizacja: 10 stycznia 2019 o godz. 14:42

TWEAKED : More symetric arena areas, more blocks around portals