Fistful of Frags

Fistful of Frags

Dead Heat (v1.2)
Viser 1-3 af 3 forekomster
Opdatering: 22. sep. 2018 kl. 18:25

-- Changes in v1.2 --

- Improved general store navigation
- New ladders to access roof of general store and sherriff's office
- Added safes
- Shuffled chests more
- Removed some buggy player clips
- Polished new entrance into second floor of Saloon
- Some cover changed
- Skybox height adjusted
- A few ambient sounds added for a better experience


-- v1.2 Known Bugs --

- Some fences appear black, no texture
- Safes do not spawn Whiskey

Opdatering: 21. sep. 2018 kl. 19:29

To change the map through console, do "changelevel hooah"
(I needed a new name and that was the first thing that came to mind)

-- Changes in v1.1 --

- Removed secret room (temporarily)
- Added new buildings
- Made area behind lawyer's office larger, less cramped with fences
- Removed some interactable doors and explosive barrels
- Added two new sections of the map, opening up the space to areas otherwise unreachable
- Expanded General Store
- Moved some chests around
- New entrance into second floor of Saloon
- Fences now should be easier to jump on
- Fixed a few visual glitches/oddly placed items
- Added a skybox to (hopefully) reduce lag and improve map quality
- Tweaked environment lighting
- Fixed some player clips where you could pixel walk along edges/get on top of buildings via boosts
- Increased size of some buildings
- Removed train tracks outside of walls
- Added some new scenery, replaced old props
- More spawnpoints for new parts of the map

-- v1.1 Known Bugs --

- Pixel walk along new scaffolding behind saloon
- Some fences appear black, no texture
- Skybox a bit too far up, gaps in some cliff textures

Opdatering: 27. aug. 2018 kl. 0:16

My first Hammer map, a small shootout map for fistful of frags.