Space Engineers

Space Engineers

Projector2Assembler
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更新于:2019 年 4 月 16 日 下午 3:49

Updated script to add compatibility with the Decorative Pack DLC blocks.

更新于:2019 年 3 月 10 日 上午 10:19

Updated script for compatibility with Space Engineers v1.189:
- Fixed crash caused by new Inventory API.
- Added compatibility with new blocks introduced with this version.

更新于:2018 年 9 月 20 日 上午 11:44

- Fixed a crash with blueprints including blocks with internal definitions containing whitespaces.

更新于:2018 年 9 月 14 日 上午 11:48

- Added MOD SUPPORT: see readme for more info about how to enable it and which types of mods are supported
- Updated block definitions to current SE version (should currently have no effect on the script, because only armor block definitions have been updated)

更新于:2018 年 9 月 2 日 上午 4:31

- Minor Readme fixes and updates.

更新于:2018 年 9 月 1 日 上午 9:33

- Minor Readme update.

更新于:2018 年 9 月 1 日 上午 9:30

- Added possibility to only queue to the assembler the components not available in inventory. Please see the Readme for futher information.

更新于:2018 年 8 月 31 日 上午 2:23

- Fixed error message when the given projector name is wrong

更新于:2018 年 8 月 23 日 上午 5:17

- All parameters are now optional
- You can specify a parameter without having to add the previous ones (e.g. ;;;1 means: use the default projector and assembler names, use light armor blocks - still default - but don't use staggering)

更新于:2018 年 8 月 21 日 下午 2:41

Initial release.