XCOM 2
[WOTC] Berserker Omega
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Mis à jour le : 9 juil. à 10h41

Live Update: Fixed an issue with the Berserker Omega's Savage Sitrep spawn chance not being added correctly. Should work now. Also lowered the spawn weight by a lot from 80 to 25. While I do want them to spawn in as a Savage leader, you should not see them a lot as they are very strong.

Mis à jour le : 9 juil. à 9h58

Test update

Mis à jour le : 26 déc. 2018 à 22h57

fixed an issue with the Armored (EU) Berserker mod locking up and acting strange when the Armored Berserker was stunned while moving when its Bull Rush was activated. Added that same fix here for the Omega's ability just to be sure.

Mis à jour le : 25 oct. 2018 à 16h54

quick update to the spawn weight for the Omega durring Avenger Defense. Was supposed to be set at 2 but somehoe i set it to 20, so there were far more spawning as pod leaders than intended in Advenger Defense missions. SORRY GUYS!!!!

Mis à jour le : 8 oct. 2018 à 14h26

correct spawn list now added and spawn weights adjusted just a bit. Those that said they did not see any in a full game, you should now ;)

Mis à jour le : 8 oct. 2018 à 14h25

bad update, forgot to add a spawn list

Mis à jour le : 15 sept. 2018 à 9h32

small update to the forced leaders list numbers. Had it set at 2 and should have been 1.

Mis à jour le : 7 sept. 2018 à 21h05

Omega had the same issue as the EU Berserker in that it would attack its own units when its "Bull Rush" ability was triggered. This has been fixed and some minor AI tweaks were also done.

Mis à jour le : 5 sept. 2018 à 17h44

small update to the Omega's melee resistance. Had it set wrong and was dealing more damage instead of negating.

Mis à jour le : 3 sept. 2018 à 19h30

small update to make sure the new Berserker being added, can gain from the Omega's War Cry ability.