XCOM 2
[WOTC] Berserker Omega
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Update: 9 jul om 10:41

Live Update: Fixed an issue with the Berserker Omega's Savage Sitrep spawn chance not being added correctly. Should work now. Also lowered the spawn weight by a lot from 80 to 25. While I do want them to spawn in as a Savage leader, you should not see them a lot as they are very strong.

Update: 9 jul om 9:58

Test update

Update: 26 dec 2018 om 22:57

fixed an issue with the Armored (EU) Berserker mod locking up and acting strange when the Armored Berserker was stunned while moving when its Bull Rush was activated. Added that same fix here for the Omega's ability just to be sure.

Update: 25 okt 2018 om 16:54

quick update to the spawn weight for the Omega durring Avenger Defense. Was supposed to be set at 2 but somehoe i set it to 20, so there were far more spawning as pod leaders than intended in Advenger Defense missions. SORRY GUYS!!!!

Update: 8 okt 2018 om 14:26

correct spawn list now added and spawn weights adjusted just a bit. Those that said they did not see any in a full game, you should now ;)

Update: 8 okt 2018 om 14:25

bad update, forgot to add a spawn list

Update: 15 sep 2018 om 9:32

small update to the forced leaders list numbers. Had it set at 2 and should have been 1.

Update: 7 sep 2018 om 21:05

Omega had the same issue as the EU Berserker in that it would attack its own units when its "Bull Rush" ability was triggered. This has been fixed and some minor AI tweaks were also done.

Update: 5 sep 2018 om 17:44

small update to the Omega's melee resistance. Had it set wrong and was dealing more damage instead of negating.

Update: 3 sep 2018 om 19:30

small update to make sure the new Berserker being added, can gain from the Omega's War Cry ability.